Manor Lords Update — Mod Compatibility Status & Broken Mods List

8/1/2026 — New BETA version is available for testing (0.8.097)

🧠 What This Means for Modders

New BETA version is available for testing (0.8.097) — a general update — most mods survive, but check the broken list below. 48 mods flagged as potentially broken below ↓.

📋 Patch Notes

What's insideI recommend checking out the last preview here: https://steamcommunity.com/games/1363080/announcements/detail/677378351435875656 Additionally, the community on Discord was insisting that we do something about Artisan Production Focus https://discord.com/channels/729052685621526619/1478130112577929266 I hesitated cause I promised no refactors, but after some (a lot of) pressure, we took some time to work on it. I replaced it with an Active Recipe Selection. The numbers represent the crafting queue priority. How to Access the BetaSaves: To avoid any potential issues, it’s recommended that you back up your saved files before switching to a beta version. Mods: Please remove any mods. They will most likely crash the game. To find your Manor Lords Steam saves.Press Win + EGo to %USERPROFILE%]]AppDataLocalManorLordsSavedSaveGames into the search bar. To try the BETA, please follow these steps:Open SteamRight-click on Manor Lords in your librarySelect PropertiesGo to the BETAS tabEnter the password: veryNiceBasketChoose "pre_release" from the "Beta participation" drop-down listWait for the game to update the files (if nothing happens, restart the Steam client)Launch the gameYou can report feedback and bug reports on the Manor Lords Steam forums or join us on Discord for bug reports and discussion about the latest patch. Patch Notes — Version 0.8.090–0.8.097 (Beta)Major ChangesNew Map: Wide Valley.New UI: Main HUD has been refactored; a new layout, features and art.Artisan Active Recipes: Instead of the “Production Focus” only allowing Artisans to focus on one Production at a time, Active Recipes allow choosing the priority in which production is executed. Artisans start with no Active Recipes until the player sets them.New Beverage: Cider. Made from Apples 4:1 at the Brewery.New Beverage: Mead. Made from Honey 1:1 at the Brewery.New Pasture Animals: Cows & Calves. Cows may be imported via the Livestock Trader. They provide a passive yield of Milk, and can be butchered for Beef and Hides.New Field Crop: Oats. Shares a fertility with Barley, but is much more resilient. Sheaves are threshed into Oats, which can be consumed directly.New Commodity: Animal Feed. Oats may be crafted into Animal Feed at the Livestock Farm (Formerly named Sheep Farm) at 1:2 ratio.New Mechanic: Hungry Animals. Pasture Animals (Cows, Calves, Sheep, Lambs) become hungry during Winter and will consume Animal Feed each month (or die without).New Artisan Workshop: Cheesemonger. Unlocked at Burgage Plot Lv3.New Food: Cheese. Crafted from Milk & Salt 1,1:2 at the Cheesemonger.New Building: Construction Yard. Workers will store construction material and distribute to building sites via handcarts to improve logistics. They also build 50% faster when the Construction Yard is properly maintained.Improved Logistics: When assigned to the Construction Yard, Oxen will use the new Ox Cart, which allows transporting Timber in bulk to building sites.New Mechanic: Advanced Construction.

📄 Read the full patch notes on Steam →

✅ Mods Updated for This Patch (0)

These mods were updated after the patch — safe to use on the current version.

None yet.

⚠️ Mods That May Be Broken (48)

These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.

Show all 48
📋 Browse Manor Lords Mods

↩️ How to Roll Back / Downgrade

Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.