Swoop Race Mod Pack by jenkeee
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #36 of 38 Gameplay mods in this game by downloads
📋 About This Mod
Release preparation tools
For preparing and checking our KOTOR releases, we use our own small toolset.
These tools are not required to install or play this mod. They are used on our side for release preparation, model checking, packaging notes, and general KOTOR modding workflow.
Current tool:
-
[]KOTOR Model Workbench
https://github.com/jenkeee/kotor-model-workbench [/
][]KOTOR Room Items
https://github.com/jenkeee/kotor-roomitems[/]
Author NSS scripts for mount / dismount logic
By request from the comments, we are publishing two author
.nsssource scripts from the swoop bike mount / dismount system.
Please thank vault13deathclaw for this small source release. His comment was the reason we decided to share these files with the community.
The archive includes the following scripts:
[]r2bobaclk.nss— Boba Fett script for mounting / restoring the race-state.[/]
[]void main()
object oMod = GetModule();
NoClicksFor(1. 0);
// Repeat "Close window" meaning from r2exitdlg/r2dlgcls abort branch.
// Do not set Leave-requested or transition flags.
SetLocalBoolean(oMod, 60, FALSE);
SetLocalBoolean(oMod, 59, TRUE);
SetLocalBoolean(oMod, 58, FALSE);
SetLocalBoolean(oMod, 61, FALSE);
SetLocalBoolean(oMod, 62, FALSE);
SetLocalBoolean(oMod, 63, FALSE);
SetGlobalNumber("K_CURRENT_PLANET", 55);
SetGlobalNumber("R2_SLOTCLR_EXIT", 0);
SetGlobalString("R2_GB_STATUS", "Boba clicked; restoring race state");
ExecuteScript("r2rtent", OBJECT_SELF);
ResetDialogState();
[]r2leiaclk.nss— Princess Leia script for dismounting / cleaning up the exit-state.[/]
[*]object R2LEI_ClickPC()
object oPC = GetLastUsedBy();
if (!GetIsObjectValid(oPC) || !GetIsPC(oPC))
oPC = GetClickingObject();
if (!GetIsObjectValid(oPC) || !GetIsPC(oPC))
oPC = GetFirstPC();
return oPC;
object R2LEI_FindMarkedInventoryItem(object oPC, int nMarker)
object oItem = GetFirstItemInInventory(oPC);
while (GetIsObjectValid(oItem))
object oNext = GetNextItemInInventory(oPC);
if (GetLocalBoolean(oItem, nMarker))
A KOTOR1 swoop-racing tech demo with 4 original mini-game race levels, 4 of 5 playable. No story content, unstable prototype with possible crashes. For players curious about experimental gameplay mods.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fresh take on KOTOR's swoop racing with original levels
- Early access to a mod in development — you can watch it grow
- Zero endorsements but 20 downloads show some interest
⚠️ Cons
- Unstable prototype — crashes may occur, so save often
- No story content yet, so it's pure racing with no narrative hook
- Only 4 of 5 levels playable, leaving the mod feeling incomplete
For KOTOR mod enthusiasts who enjoy testing experimental content and don't mind instability. Skip if you want a polished, story-driven experience — this is a raw tech demo.
💡 Beginner Tips
- Since it's a tech demo, back up your save before installing to avoid losing progress from crashes.
- Check the mod's page for any updates or patches — it's actively developed (last updated June 2026).
- If you're new to modding KOTOR, ensure you have the latest patch and follow standard mod installation steps.
📊 Mod Details
- Game
- Kotor Mods
- Author
- jenkeee
- Version
- 1
- Downloads
- 20
- Endorsements
- 0
- Category
- Gameplay
- Created
- 5/18/2026
- Updated
- 6/16/2026
🔧 How to Install Knights of the Old Republ Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Knights of the Old Republ →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Knights of the Old Republ commands, item IDs, and more.
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