More Enemies on Dantooine

⭐ — (32 endorsements) 📥 1,538 downloads 📌 v1.0 📅 4/8/2024
⚪ Last updated 2024

By ZobiZob · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/8/2024 📅 Created: 4/8/2024

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #18 of 38 Gameplay mods in this game by downloads

📋 About This Mod

Make Dantooine a more enjoyable experience with new weapons, combat, npcs and few area overhauls.

I introduce you to my Dantooine combat and areas overhaul for a more difficult and exciting experience. I am sure some of you like how combat heavy Kotor 2 TSL felt, and my mod is an attempt at giving Kotor 1 combats more time to shine.

 Npcs and combat overhaul

- More units have been added

- Every units should be slightly stronger (better statistics, increased hp, more varied and better weapons, some units have been given shields).

- Iriaz creatures have been restored and will wander Dantooine areas.

- Horn hounds will now have a stun chance.

- Droids will now have a -5 damage resist against physical and sonic damages.

- Heavy droid units will now have a -10 damage resist against physical and sonic damages.

- Ancient droid units in ruins will now have a -10 damage resist against physical and sonic damages, alongside its vanilla -15 damage resist against energy.

- Albino Kath hound and Kinrath Hive Queen will both have force resistance and 4 health regeneration.

- Mandalorian encounters will progressively get harder and harder : Few deployable turrets have been added, a new Scoundrel Mandalorian unit will deal sneak attack damage but will have less hp, Sherruk will now wield 2 lightsabers.

- Working animations have been added to some Duros alongside the Mandaloriens, bringing more life to some areas.

- Kath hounds are now a different faction from the mandalorians, so they will fight each other

- New Starving units for Kath Hounds, they have more attack but are a lot weaker (less defense, less hp). Non starving hounds have more resist vs force powers. Starving units bear a specific appearance to match their rank.

- New appearances and classes for Kinraths, they will now have 4 ranks and colors :

Beige is Kinrath : Low dmg, low venom

Dark Blue is Kinrath Stalker : High dmg, sneak attacks, medium venom

Green is Kinrath Viper : Low dmg, medium venom and paralysis

Red is Hive : High dmg, high venom and paralysis

- War droids in Sandral Estate have been replaced by standard security droids. New Heavy security droids have been added bearing the war droid appearance.

- Every npcs names have been fixed to match their appearances and ranks. More varied names for npcs.

- Every npcs positions have been fixed to better match the sceneries.

- Juhani will now wield a short lightsaber.

Underused areas overhaul

- Courtyard : 1 albino and 2 Kath hounds in front of the ruins.

- Matale Ground : Added a trash crate with minor loot + some trash scenery behind the Matale House. Some credits added for the 1st Mandalorian encounter.

- Grove : Extra swoop bike added alongside the mandalorian encounter.

- Sandral Ground : Added a trash crate w

📊 Mod Details

Game
Kotor Mods
Author
ZobiZob
Version
1.0
Downloads
1,538
Endorsements
32
Category
Gameplay
Created
4/8/2024
Updated
4/8/2024

🔧 How to Install Knights of the Old Republ Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Knights of the Old Republ →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Knights of the Old Republ commands, item IDs, and more.

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