See NPCs and Animals Farther (Increased NPC render distance)
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 2.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #65 of 72 Visuals and Graphics mods in this game by downloads
📋 About This Mod
Brief Description:
It always bothered me that NPC's would just pop-in when a road clearly goes beyond their render distance. Riding up on beautiful towns and villages only for them to feel empty from a distance when one would expect to see movement in the distance.
I can't believe a mod like this doesn't exist so after a couple years of trying to find a solution, I finally found the setting that controls it and made different versions for an easy install.
Recommended Binocular mod (optional):
https://www.nexusmods.com/kingdomcomedeliverance/mods/657
The Binocular mod allows you to zoom in/out from a distance, it's fun to scout now that you can see NPCs far away.
Recommended Stutter Fix Mod (reduces/removes stutters frequent in larger towns):
https://www.nexusmods.com/kingdomcomedeliverance/mods/133
Mod Features:
-
[]NPCs and animals render at a much larger distance. Performance impact appears to be very minor if any (even on extreme).
[
]4 different versions to download with different NPC render distances. - Animals increased render distance is included automatically which makes hunting more immersive and the world feel more alive.
How to Install (manual only):
1.) Download the version you prefer (low, medium, high, extreme).
2.) Backup your pak.cfg, for steam, found in:
C:\Program Files (x86)\Steam\Steamapps\common\KingdomComeDeliverance\Data\pak.cfg
3.) Drag the Data and Engine folders into your Kingdom Come Deliverance root directory.
Steam root directory example: C:\Program Files (x86)\Steam\Steamapps\common\KingdomComeDeliverance
NOTE: If your root\Data\pak.cfg file has been modded or doesn't have all DLCs, simply add this line to the end of it:engine\NPC_RenderDist_<your_version>.pak
Testing: When looking at a town, if you don't see NPCs between the buildings, you can use the command e_LodMin 5 in the console to make all buildings disappear.
Modders (how the mod works):
This mod increases NPC render distance with these two console commands:
WH_AI_LOD_DistanceMin = 100 (Default Value)
WH_AI_LOD_DistanceMax = 130 (Default Value)
These values above are hardcoded so the only way to change them is to add your own <your_pak>.pak in the Engine folder.
Uninstallation:
Remove NPC_RenderDist_<your_version>.pak that you downloaded in your Engine folder
Revert to your vanilla pak.cfg backup
or simply remove the engine\NPC_RenderDist_<your_version>.pak from your pak.cfg
Most of my graphic settings (10850k + 32 GB Ram + RTX 3080 10GB):
Most of the core LOD settings are at the bottom of the config if you want better tree/building/castle details when using binoculars mod:
Pastbin URL
Alternatively you can name user.cfg to autoexec.cfg (then no need for commandline)
I started using Stutter Fix Mod which helps reduce/remove stuttering which this mod may increase due to more NPCs loading in at times. Set it to -2 or 3%. It works by capping your CPU so it doesn't it 100%, causing a stutter.
Known Issues:
In populated castles like Rattay, the render distance seems to be overwritten either by some sort of performance culling setting or by design of the castle itself.
-After 80 hours, I finally encountered one instance of a cauldron and a stream with some audio stutter, it seems to be only in certain areas or later in the story,
Recommendation: Try Low and Medium versions as workaround if this is bothering you.
This mod increases the render distance for NPCs and animals in Kingdom Come: Deliverance, eliminating pop-in and making towns feel alive from afar. It offers four distance presets (low, medium, high, extreme) with minimal performance impact, and includes a recommended binocular mod for scouting. Manual installation requires editing pak.cfg.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 153 endorsements and over 5,200 downloads
- Solves a common immersion-breaking issue with simple installation
- Multiple distance options let you balance visuals and performance
⚠️ Cons
- Manual installation only—no mod manager support, so you'll edit pak.cfg yourself
- Requires backing up and potentially editing pak.cfg, which can be tricky if you have other mods
- Last updated October 2023—may not be compatible with future game patches
For Kingdom Come: Deliverance players who hate NPC pop-in and want a more alive world from a distance. Also great for hunters who want to spot animals earlier. Skip if you're fine with default render distances or prefer mod manager installs.
💡 Beginner Tips
- Back up your pak.cfg before editing—you can restore it if something goes wrong.
- If you have other mods that modify pak.cfg, add the line manually instead of overwriting.
- Start with the 'low' version to test performance before trying 'extreme'.
📊 Mod Details
- Game
- Kingdom Come Mods
- Author
- Damson21
- Version
- 1.0
- Downloads
- 5,229
- Endorsements
- 153
- Category
- Visuals and Graphics
- Created
- 10/7/2023
- Updated
- 10/7/2023
🔧 How to Install Kingdom Come Mods
Create /Mods/ folder in Data directory. Use Vortex for complex mods.
📖 Full step-by-step install guide for Kingdom Come →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Kingdom Come commands, item IDs, and more.
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