Warbox

⭐ — (34 endorsements) 📥 902 downloads 📌 v0.0.2 📅 2/17/2025
🟠 Updated over a year ago

By Vawser · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/17/2025 📅 Created: 2/17/2025

🔍 Analysis

  • 👍 3.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #39 of 89 Utilities mods in this game by downloads

📋 About This Mod

Warbox is a standalone modding tool for Kingdom Come Deliverance: 2.

Key Features

  • []Table Editor

    []Text Editor

    Links

    If you wish to contribute, visit the Warbox github repository.

    Project Creation

    You will be prompted to create a project when first starting the program.

    • []Name the project.

      []Select the Data directory. This is the top directory that contains all of the game data.

      []Example: G:\SteamLibrary\steamapps\common\KingdomComeDeliverance2

      []Select the Project directory. This is the directory your project files will reside in.

      • []Example: G:\SteamLibrary\steamapps\common\KingdomComeDeliverance2\Mods\MyMod

        Mod Making

        There are two concepts you will need to understand with Warbox: Save and Package.

        Save is the process in which your edits are stored in your project folder. There are three saves options generally:

        • []Save File: this will save the current file you have selected in the editor.

          []Found in /Source/

          []Save All Files: this will save all files.

          • []Found in /Source/

            []Save Patch File: this will save the current file you have selected in the editor, but only include entries that differ to the base game.

            • []Found in /PTF/

            Assuming your project directory is in \KingdomComeDeliverance2\Mods:

            Package is the process in which the stored files are packaged into a PAK file ready for the game to load.

            • []Package Files: this will package all stored files into the relevant PAK file

              []For Tables, this will be modname.pak

              []For Localization this is language_xml.pak.

              []Package Patched Files: this will package all patch files into the relevant PAK file

              • []For Tables, this will be modname.pak

                []For Localization this is language_xml.pak.

                In general, you should alway save your edits. But when you want to test them in-game, you should save the patch file (for each

                file you edit), and then package the patched files.

                Warbox will create a mod.manifest if it is missing, and thus you should be able to immediately see your changes in-game.

                Requirements

                Warbox supports the following 64-bit operating systems:

                • []Windows 7

                  []Windows 8

                  []Windows 10

                  []Windows 11

                  To run Warbox, you will require the following distributables:

                  []Visual C++ Redistributable x64 - Download it here.

                  []Microsoft . NET Core 7. 0 Desktop Runtime - Download it here.

                  []Microsoft

📊 Mod Details

Game
Kingdom Come 2 Mods
Author
Vawser
Version
0.0.2
Downloads
902
Endorsements
34
Category
Utilities
Created
2/17/2025
Updated
2/17/2025

🔧 How to Install KCD2 Mods

Use Vortex or manual.

📖 Full step-by-step install guide for KCD2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for KCD2 commands, item IDs, and more.

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