Torches Fade

⭐ — (19 endorsements) 📥 1,047 downloads 📌 v1 📅 4/9/2026
🟡 Updated this year

By Elfi0044 · Visuals

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/2/2026 📅 Created: 4/9/2026

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #152 of 293 Visuals mods in this game by downloads

📋 About This Mod

Improves the realism and immersion of torches by enabling them to slowly dim overtime until its flame burns out entirely. (With recent update highly compatible)

Torches Fade Overhaul UPDATE! 

Latest update brings the complete overhaul version of Torches Fade. It includes much more than the older brightness and fading changes. 

Torches now genuinely burn down through their displayed item condition, can light cooking places, can be rekindled at an active cooking fire and eventually reach a proper flickering burnout stage. This version also adds full support for two equippable lanterns, along with new behavior for NPC torches, lamps and other carried lights.

Torch condition and lifespan

A new torch at 100 condition lasts around five real world minutes. Its remaining lifespan is always based on its actual condition.

Equipping an already damaged torch does not give it another five minutes.

Condition decreases one point at a time while Henry has the torch drawn.

As the condition falls:

-The torch slowly becomes dimmer and its light does not reach as far.

-The visible flame changes as the torch burns down.

-The flickering becomes stronger as it gets closer to burning out.

-At zero condition, the flame goes out and Henry puts the torch away.

Cooking places and fire lighting

This version adds new interactions to cooking places and cooking pans.

Unlit cooking fires no longer light themselves automatically. Henry must have a torch physically drawn in his hand with more than 10 condition.

Hold the normal Use button at an unlit cooking place to light it.

Lanterns cannot light an unlit cooking fire.

Torch and lantern rekindling

Torches and supported lanterns can be rekindled at an already burning cooking fireplace.

Hold the normal Use button when the rekindle prompt appears. The light must be physically drawn in Henry’s hand.

Each individual torch or lantern can be rekindled three times. After every rekindle, some additional condition loss must occur before it can be rekindled again.

The amount restored depends on its condition. The lower the condition, the higher the condition is restored when rekindling.

Equippable lanterns

This version includes full support for both lanterns from Equippable Lamp

The lanterns now lose condition while Henry carries them, gradually become dimmer and lose range. Near the end they begin flickering and briefly fading out before finally burning out at zero condition.

Both lanterns start much brighter and have more range than their original versions. They can also be rekindled three times using the same rules as torches, but they cannot light an unlit cooking fire.

NPC torches and carried lights

NPC torches now have more variation. Some use the normal modded brightness, while some ar

📊 Mod Details

Game
Kingdom Come 2 Mods
Author
Elfi0044
Version
1
Downloads
1,047
Endorsements
19
Category
Visuals
Created
4/9/2026
Updated
6/2/2026

🔧 How to Install KCD2 Mods

Use Vortex or manual.

📖 Full step-by-step install guide for KCD2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for KCD2 commands, item IDs, and more.

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