One Man Army - Damage Rework
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #66 of 103 Perks mods in this game by downloads
📋 About This Mod
This mod boosts the damage percentage gain of the One Man Army perk, to balance out 1vX fights. Made for use with 20% Damage tweak mod, so duels feel good, and group fights are still balanced. Also I dropped the level requirement down to 4, which I think is a good point to start taking on larger groups when using damage reduction mods.
Due to how damage tweak works, adding the extra percentage with Onemanarmy doesn't boost damage too much, as it still reduces total damage to
So if you do 50 damage normally, you'll do 10 in 1v1, plus Onemanarmy at 80% you deal 90 damage before the tweak, so in 1vX, you'll deal 18 damage.
This works great, because its still not a ton of damage, and still allows you to use your perks and stat scaling normally.
I do use weapon rebalance 1. 5x, and armor rebalance with this setup
though, so I'm sure if you don't use those, you'll be dealing a lot more.
Haven't tested base game weapon balance with this setup as its kinda all
over the place, and polearms are trash without the rebalance.
Been putting in a lot of hours testing combat setups, because the combat is so good in this game, it just needs balance for difficulty. First
time tonight a duel actually felt like an intense fight. And this was a boss fight that felt like, a boss fight. We're getting
Will be posting more percentage adjustments of this mod, if there is a desire for it.
Remember, because of how damage is calculated in this game, damage vs. armor= damage output, when and if you come across an enemy with VERY high armor (certain boss fight), you may struggle to deal damage to him, unless he's out of stamina, or you have the right damage type, or a really good weapon that has damage stats over the amount of the enemies armor. Using a sword on plate can still work, but with this setup it will deal much less damage, so no more OP two shotting plate kiniiiigits with a longsword (If you have a very good sword, it will help). Combos and masterstrikes that deal stab or blunt damage with the sword are very useful here, and can now be used tactically to take down heavily armored foes.
This mod was balanced around, and works very well with this setup:
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[]Damage tweak- 20% version (except player) + ranged damage tweak 333% or 200% version to account for the reduction (won't cause pincushion enemies)
- [
[]Harder Combat- *Less_harder version (Try regular version if you want even more challenge, this will make enemy AI VERY aggressive, but there seems to be a minor issue with combos sometim
📊 Mod Details
- Game
- Kingdom Come 2 Mods
- Author
- Myself
- Version
- 1.0.2
- Downloads
- 1,333
- Endorsements
- 19
- Category
- Perks
- Created
- 3/9/2025
- Updated
- 3/19/2025
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