Halo 2 Ultimate Campaign Tweaks - OLD VERSION
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #24 of 585 Campaign mods in this game by downloads
📋 About This Mod
OLD VERSION - see link for updated version for Season 8 update! - Complete Campaign Overhaul for Halo 2 including more allied NPCs, more variety in A.I. weapons, more allied ODSTs, allied Brutes, driveable Shadows, diversified Covenant
Welcome to Halo 2: Ultimate Campaign Tweaks!
This version of the mod is out of date. Click here for the new update.
Do you want to replay Halo 2 again in a whole new way? Do you wish Bungie had just one more week to add some finishing tweaks to the campaign? Do you wish more missions in Halo felt like Assault on the Control Room from Halo: CE? If so, then this is the mod for you. The basic premise behind this mod is that Halo 2 didn't have enough allied A. I. and this is particularly obvious on higher difficulties. This mod uses the existing framework of the campaign to try to add a diverse range of new allied A. I. whilst also keeping the missions balanced. In the original game, the player would receive a small fireteam in most levels and, once they were all dead, a handful of allied A. I. would arrive to replace them. This mod enhances that idea by supplying the player with a lot of A. I. allies at the start of the level and enhancing the various A. I. drops so that the player is less likely to end up in situations where their allies have been totally wiped out. Now, your allies can take acceptable losses and you can still push on with a complete fireteam, and if you manage to keep your allies alive, you will be rewarded by having large squads in various points throughout the campaign, just like how Assault on the Control Room in Halo: CE functioned. Read a list of changes below, though is this is just a brief overview as there are many surprises throughout this mod.
Check the Optional Files Section for even more modded Halo 2 levels!
There are also several alternate versions of certain missions in the Optional Files section that change up the allies, usually adding Covenant allies to Chief missions amongst other things.
- Increased ally NPC numbers throughout the campaign
- Added more variety to ally and enemy weapons
- Added several unused encounters throughout the campaign
- More variety in allied NPC spawns throughout the campain
- Added allied ODSTs to Cairo Station
- Shadows are now usable in Outskirts
- Added lots more allied Marines to Metropolis
- Added lots more Spec Ops allies to The Arbiter
- Added more variety of allies and enemies on The Oracle
- Added lots more ODSTs to Delta Halo
- Added more variety of allies to Regret
- Added allied Brutes to Sacred Icon
- Added 2 more Spectres and lots more Elites to Quarantine Zone
- Added lots more Marines to Gravemind
- Added lots more Covenant allies to Uprising
- Increased Flood Carrier dispersal on High Charity
- Wraith autoturrets now work for the player on The Great Journey
= And much, much more!
How to Install Manually
- Navigate to your steam folder and open the h2_maps_win64_dx11 fol
📊 Mod Details
- Game
- Halothemasterchiefcollection Mods
- Author
- C4M3R0N42
- Version
- 1.4.5
- Downloads
- 4,500
- Endorsements
- 119
- Category
- Campaign
- Created
- 11/23/2020
- Updated
- 7/11/2021
🔧 How to Install Halo: The Master Chief Co Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Halo: The Master Chief Co →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo: The Master Chief Co commands, item IDs, and more.
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