Secondary Fire - Vehicle Turrets

⭐ — (3 endorsements) 📥 120 downloads 📌 v1 📅 8/11/2026
🟡 Updated this year

By ShadowChaosTime · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/11/2026 📅 Created: 8/11/2026

🔍 Analysis

  • 🏆 #42 of 92 Gameplay mods in this game by downloads

📋 About This Mod

Allows you to fire vehicle turrets while driving. Scorpion - Aiming fires Anti-Infantry Turret, Wraith - Melee fires Plasma Turret, Warthog - Shooting now fires Chaingun Turret and Melee triggers the Horn

This mod makes it to where you can fire vehicle turrets while driving. Scorpion - Aiming fires Anti-Infantry Turret, Wraith - Melee fires Plasma Turret, Warthog - Shooting now fires Chaingun Turret and Melee triggers the Horn

Installation Instructions:

Step 1: Download the main version of my mod and possibly the optionals if any are available

Step 2: Navigate to your game's install directory and go to \Meteorite\Content\Paks\

Step 3: Create a folder called ~Mods if you don't already have one there (~mods works just fine)

Step 4: Move or paste the "SCT SecondaryFire" folders inside the zip to that ~mods folder

  • []Note 1: Folder Structure: : You can just put the .pak, .utoc, and the .ucas directly into the ~mods folder but I prefer to keep my mods organized so I keep them in the mod's folder. So my folder structure actually looks like "...\Meteorite\Content\Paks\~Mods\SCT SecondaryFire - Aim - Scorpion Anti-Infantry Turret\" then the .pak, .utoc, and .ucas files are in that folder. [/]

    []Note 2: Mod Creators: : I have left the baboon project files included in case anyone wants to learn what I edited specifically and will probably continue to do so for the foreseeable future. I would rather individuals be able to learn from my work rather than it be gate-kept.[/]

    []Note 3: My Reasoning: I have each vehicle mod in a separate folder that way you can choose what you want or all. Remember you can organize the ~mods folder with folders for each mod so all the SCT SecondaryFire folders inside the zip could just be put into your ~mods folder. This also makes it easier for you if one of them doesn't work or conflicts with another mod so you can just remove it.[/]

    []Note 4: Compatibility: All I edited was the .vehicle tag for each corresponding vehicle turret and said turret's corresponding .weapon tag so this should be fully compatible with any mod that doesn't touch those tags. Remember I have my mod set up to so that you can remove something if it conflicts with another mod. This mod is mostly compatible with lua mods (I say mostly cause I am not a psychic lmao)[/]

Honorable Mentions: The program I used to make this was called Baboon by Zoephie and I downloaded it from Github. Here is the link (https://github.com/Zoephie/Baboon).

Now a little finishing comment: I won't lie, this was actually a pretty simple mod to make, I was bored and experimenting while streaming for a friend on discord. He made a joke, went to the bathroom and by the time he came back I had a whole joke planned out with a warthog wraith mortar lmao. One thing led to another and that led to this... I... idk know how either lmao

📊 Mod Details

Game
Halocampaignevolved Mods
Author
ShadowChaosTime
Version
1
Downloads
120
Endorsements
3
Category
Gameplay
Created
8/11/2026
Updated
8/11/2026

🔧 How to Install Halo: Campaign Evolved Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Halo: Campaign Evolved →

Visit the official mod page for specific installation instructions for this mod.

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