Reach Weapons Expansion
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🔍 Analysis
- 🏆 #28 of 32 Weapons mods in this game by downloads
📋 About This Mod
Title: Reach Weapons Expansion — Campaign and Remix
Short description:
Adds seven Reach weapons to Halo Campaign Evolved, with campaign loadouts, pickups, and Remix encounter integration. Includes Reach models, animations, and audio adapted to CEV.
## Reach Weapons Expansion
Bring more of Reach’s arsenal into Halo Campaign Evolved:
- DMR
- Grenade Launcher
- Spartan Laser
- Plasma Launcher
- Focus Rifle
- Concussion Rifle
- Gravity Hammer
The weapons include first-person animations, audio, effects, HUD elements, and controller support through your normal bindings. They appear through campaign assignments and pickups, with additional weapon variations in Remix.
This is a weapons expansion. It does not replace Cortana or alter the cutscenes.
## Campaign integration
The weapons are distributed among existing encounters without adding extra enemies:
- Selected Marine riflemen carry DMRs, alongside existing grenade-launcher carriers.
- Eligible Elites can carry Concussion Rifles, with Focus Rifles appearing more often in sniper roles and Plasma Launchers as rarer heavy weapons.
- Eligible Brute groups have a small chance of a hammer-equipped Chieftain.
- Spartan Lasers appear alongside rocket-launcher pickups, preserving the original rockets.
Scripted and special-purpose loadouts are preserved where possible. Start a fresh mission after installing; actors already stored in a checkpoint may retain their previous weapons.
## Remix support
Remix selects encounter templates and then chooses weapons within those templates. This expansion adds weapon variations to 36 existing templates, preserving the original encounter-selection weights:
- Concussion Rifles and Plasma Launchers for appropriate Elite roles.
- Focus Rifles for existing Sacristan Jackal sniper roles.
- Scavenged DMRs and grenade launchers for human Flood.
These are occasional substitutions, not replacements for every enemy’s weapon. Shared templates may also affect ordinary encounters that reference them.
Spartan Lasers and Gravity Hammers retain their normal campaign sources; this version does not add new Remix rolls for them.
## Requirements
- Halo Campaign Evolved — Windows Steam CU4
- Tested game build: `2026. 08. 11. 1121610. 2-Rel-i343-Meteorite-2607-CU4`
- Compatible UE4SS, installed separately with its standard UEHelpers module.
- Tested version: `v3. 0. 1 Beta #0 / c838a8ac`
UE4SS is not included. Other game builds are not verified.
You do not need Unreal Editor, Blender, Python, MCC, or the Reach Editing Kit to play.
## Installation
1. Close the game.
2. Back up any existing Reach Weapons mod files.
3. Download and extract the main Steam archive.
4. Open the game’s installation folder through Steam’s Browse local files option.
5. Copy the archive’s Meteorite folder into the game folder, merging folders and replacing matching files.
6. Launch through Steam and start a fresh mission.
Install the complete bundle together. Keep the container filenames unchanged and remove renamed duplicates of older Reach packages. Do not overwrite unrelated UE4SS settings.
## Optional weapon pickup keys
During a campaign mission, press a key once on clear ground, then pick up the weapon:
| Key | Weapon |
| F1 | Spartan Laser |
| F2 | Plasma Launcher |
| F4 | Focus Rifle |
| F5 | Concussion Rifle |
| F6 | Gravity Hammer |
| F7 | DMR |
| F8 | Grenade Launcher |
Firing, melee, and reload use your normal game bindings. Other mods may conflict with these pickup keys.
## Sandbox Restored compatibility
Sandbox Restored is not required.
If you use the matching rebalance, install the separate Rebalance Compatibility download after the main archive. Check the included `REQUIRES-REBALANCE.json` against your installed rebalance files first.
Do not install this optional patch without the matching rebalance.
Other mods that replace campaign scenarios, weapon tags, Chief arms, or shared preload resources may conflict.
## Release status and known limitations
Version 2. 0. 0-rc4 is a release candidate.
Weapon presentation has received player testing. Package dependencies, archive integrity, and loadout conditions have passed offline checks. Campaign AI weapon use, rare Chieftain behavior, and the newest Remix assignments still need broader gameplay testing.
📊 Mod Details
- Game
- Halocampaignevolved Mods
- Author
- floatflow
- Version
- 2.00
- Downloads
- 9
- Endorsements
- 0
- Category
- Weapons
- Created
- 10/3/2026
- Updated
- 10/3/2026
🔧 How to Install Halo: Campaign Evolved Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Halo: Campaign Evolved →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo: Campaign Evolved commands, item IDs, and more.
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