Cortana UI Editor
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #36 of 45 Miscellaneous mods in this game by downloads
📋 About This Mod
Edit any text in Halo Campaign Evolved and export it as a mod pak.
Cortana UI Menu Editor
Edit The Game's Text. All Of It. Every Language.
What Is This
A modding tool. It lets you edit any text in Halo Campaign Evolved and
spits out a ready to use mod pak.
Armour names, menu labels, buttons, descriptions, subtitles. Around 12,000
strings for the menus alone, and it does every language the game ships with.
No Unreal Engine. No cooking. No FModel. Point it at your game, retype what you
want, hit export.
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HOW TO USE IT
1. Download the zip for your OS and extract it anywhere.
2. Run it. Nothing to install.
3. Point it at your Halo Campaign Evolved folder and press Load.
4. Pick a language.
Game - en is the menus. Subtitles - en is campaign dialogue.
5. Search for what you want. Type customization_armor to find armour names.
6. Edit the New Text column.
7. Export Mod Pak for the language you are on, or Export All Languages
to put everything you edited into one pak.
8. Name it ending in _P.pak and drop it in:
Halo Campaign Evolved\Meteorite\Content\Paks\~mods
The folder must be named exactly ~mods, symbol and all.
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HOW IT WORKS
For anyone who wants to know what it is actually doing to their game.
The game keeps its text in .locres files, one per language, sat inside the
paks. Each one is a list of keys pointing at a big shared string table. The tool
reads them straight out of your install, and when you change something it
repoints that key at your new text and fixes the reference counts.
It then writes a UE pak version 11 itself. Paks in ~mods load after the
game's own, so your file wins and nothing else gets touched.
The writer round trips the real game file byte for byte identical when you
change nothing. That was the test it was built against.
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FIRST RUN
It downloads one file the first time you press Load. The game's text is Oodle
compressed and the game links Oodle in statically, so there is nothing lying
around to borrow.
It grabs the Oodle decompressor from the public OodleUE releases, same one
FModel uses, and drops it next to the exe. Happens once.
Already have it from FModel? Put it next to the exe and it downloads nothing.
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NOTES
Edits are per language. Changing English does nothing for someone playing in
German. Edit each one you care about or use Export All Languages.
The grid shows 4000 rows at a time. Use the search to narrow it. Your edits
are kept even when a row scrolls out of the filter.
Conflicts. Two mods replacing the same language file will fight and whichever
loads last wins. That is just how paks work.
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REQUIREMENTS
Windows 64 bit or Linux 64 bit.
A copy of Halo Campaign Evolved.
Internet on first run, once, for the Oodle file.
No . NET install needed. It is all in the one file.
SOURCE AND LICENSE
Open source, GPL 3. 0. Fork it, break it, improve it.
https://github.com/Omniscye/Cortana-UI-Menu-Editor
Uses CUE4Parse (Apache 2. 0) and Avalonia (MIT). Oodle is not included and is not
mine, it is fetched at runtime.
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Credits
Made by Omniscye/Empress
"Wake me when you need me."
Discord
📊 Mod Details
- Game
- Halocampaignevolved Mods
- Author
- Omniscye
- Version
- 1
- Downloads
- 29
- Endorsements
- 0
- Category
- Miscellaneous
- Created
- 8/6/2026
- Updated
- 8/6/2026
- Tags
- Modder's Resource, Utilities for Modders
🔧 How to Install Halo: Campaign Evolved Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Halo: Campaign Evolved →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo: Campaign Evolved commands, item IDs, and more.
Keep browsing — more Halo: Campaign Evolved mods await