Infinite Crossbow and Auto Reload

⭐ — (5 endorsements) 📥 683 downloads 📌 v1.4 📅 7/28/2026
🟡 Updated this year

By sungyeppel · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/29/2026 📅 Created: 7/28/2026

🔍 Analysis

  • 👍 0.7% endorsement rate
  • ✅ Updated 16 days after the latest game patch — actively maintained
  • 🏆 #137 of 304 Miscellaneous mods in this game by downloads

📋 About This Mod

Infinite Crossbow (No Reload)

Never reload your crossbow again. Pull the trigger, a bolt flies — with the correct shot sound, a visibly drawn string, and a bolt sitting in the rail. Multishot volleys, shotgun-style scatter and a hold-to-fire full-auto mode turn it into whatever weapon you want.

Features

  • []Infinite shooting, no reload needed (toggle with F6)[/]

    []String stays visually drawn, bolt visible in the rail[/]

    []Real crossbow shot sound on every shot[/]

    []Multishot: 1–7 bolts per shot in a symmetric fan[/]

    []Scatter: adjustable random cone (0–15°) — shotgun mode[/]

    []Full-auto: arm with F5, then hold left mouse button for 10 volleys per second[/]

    []Trajectory indicator (F4): white dotted arc + red X at the predicted impact point (line-traced against level geometry). Ballistics are measured on real bolts, not guessed — self-calibration via test shot (F3)[/]

    []Bolt cam (F2): cinematic slow-motion chase camera following your next single shot — time drops to 15%, then to 4% just before impact, lingers on the hit, blends smoothly back[/]

    []Adjustable bolt speed (500–20000 u/s) and bolt mass (0. 5x–20x) — mass affects impact damage (physics-based)[/]

    []Floating in-game display above the weapon showing current settings[/]

    []Automatic cleanup: max. 30 mod bolts at once, never despawned mid-flight — no performance degradation[/]

    []All settings persist between sessions[/]

    []Only affects the crossbow YOU are holding — NPCs are untouched[/]

    Requirements

    UE4SS experimental (NOT the old stable 3. 0. 1 — the game runs on UE 5. 4). Extract the UE4SS zip contents (ue4ss folder + dwmapi.dll) next to the game exe in ...\Half Sword\HalfSwordUE5\Binaries\Win64\

    Installation

    Extract the InfiniteCrossbow folder into ...\Win64\ue4ss\Mods\ — that's it. The mod auto-enables (enabled.txt included).

    Keybinds

    • []F6 — Auto mode ON/OFF (the main switch)[/]

      []F5 — Full-auto arm/disarm, then hold left mouse button to fire 10 volleys/second[/]

      []Numpad 0 — show/hide the floating settings display | Numpad / and — bolt length (0. 5x–3x, mass scales along)[/]

      []Numpad −/+ — bolt speed | Ctrl+Numpad −/+ — bolt mass[/]

      []Shift+Numpad −/+ — bolts per shot (1–7) | Alt+Numpad −/+ — scatter cone in degrees (0 = precise fan)[/]

      []F9 — recalibrate (only needed after game updates: load the crossbow normally once, then press F9)[/]

      []F8 — arm once without auto mode, F7 — diagnostics to UE4SS console

      Pick up a crossbow, press F6, shoot. Recipe ideas: 7 bolts + 8° scatter = shotgun. F5 + 7 bolts + 15° + low speed = confetti cannon.

      All keys are rebindable via keybinds.txt in the mod folder — every action is documented there with a key name reference.

      Known limitations

      The bolt in the rail is cosmetic — fired bolts spawn the moment you pull the trigger (unnoticeable in play). Works with the light crossbow, which is currently the only crossbow in the game. Early Access updates may require a recalibration (F9) or a mod update.

      Changelog

      v1. 4 — All keybindings freely configurable via keybinds.txt (community request).

      v1. 3 — Bolt cam (F2): slow-motion chase camera with pre-impact ultra slow-mo; bolts now visually align perfectly with their flight path; trajectory indicator at ~33 Hz (no more lag); HUD hideable with Numpad 0.

      v1. 2 — Trajectory indicator (F4) with impact marker, measured ballistics + self-calibration (F3), major stability rework (native tick-hook driver instead of async loops — fixes rare UE4SS callback crash in long full-auto sessions, better performance), robust against arena restarts.

      v1. 1 — Multishot (1–7 bolts), random scatter cone / shotgun mode, hold-to-fire full-auto (F5), display shows volley/scatter/full-auto, bolt limiter raised to 30 with 2s minimum flight time, fixed duplicate HUD after script reloads.

      v1. 0 — Initial release.

      Credits

      Built with UE4SS. Thanks to massclown's HalfSwordModdingResources and HalfSwordTrainerMod for documenting Half Sword modding patterns.

📊 Mod Details

Game
Halfsword Mods
Author
sungyeppel
Version
1.4
Downloads
683
Endorsements
5
Category
Miscellaneous
Created
7/28/2026
Updated
7/29/2026
Tags
Gameplay

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📖 Full step-by-step install guide for Half Sword →

Visit the official mod page for specific installation instructions for this mod.

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