DetachableScope
🟢 Updated this monthPreview

📋 About This Mod
DetachableScope
A fork of my DetachableSilencer mod that is focused on detaching scopes from snipers rather than silencers from pistols.
I am unable to add controller support as I do not have a controller at hand. If anybody does, and has some knowledge of plugin-sdk modding and controller-handling, please contact me via the methods at the bottom of this post. Thanks! and have fun!
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Installation
Drop the modloader folder to the root folder of GTA:SA.
If you're using Immersive Weapons Pack by pedrowav, make sure to go to the "(optional - immersive weapons pack by pedrowav)" folder and read the readme there.
config.ini
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[]keybind: the keybind to attach/detach the scope.[/]
[]cheatcode: the cheatcode that can be used to refresh the configuration. (old cheatcode has to be used to refresh!)[/]
[]boneid: the bone id that the scope model is attached to.[/]
[]x,y & z offsets: the offsets of the scope model from the fingers.[/]
[]ifp: IFP file of the switch animation.[/]
[]anim: Anim name of the switch animation.[/]
[]animDuration: Duration of the anim. (After how long the scope model is deleted)[/]
[]animSpot: When the scope model is attached to the gun.[/]
[]scopeModel: The model id of the scope model.[/]
[]scope: a field that is used to save whether the player has a scope or not.[/]
CREDITS:
Distributed as FOSS under the MIT license.
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[]black.greyed_61525: The idea.[/]
[]Me (vecondite): The mod itself.[/]
[]metayeti: INI Library.[/]
[]Dryxio: Animation Editor.[/]
[]LINK2012: Injector (hooking) library.[/]
[]pedrowav and the Immersive Weapons Pack team: The immersive weapons pack models.[/]
[]Gemini: Minor bug fixes.[/]
Need Help?
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[]@vecondite on Discord[/]
[]vecondite on libertycity[/]
[]vecondite on github[/]
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[]@vecondite on Discord[/]
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[]black.greyed_61525: The idea.[/]
📊 Mod Details
- Game
- GTAsanandreas Mods
- Author
- vecondite
- Version
- 1
- Downloads
- 0
- Endorsements
- 0
- Category
- Weapons
- Created
- 9/23/2026
- Updated
- 9/23/2026
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