R☆hancer Photorealism Mod
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About This Mod
R☆hancer Photorealism Mod Revision 3.0 Revision 3.0 (current) 213,280 downloads , May 25, 2015 This file is safe " data-content=" This file has been scanned for viruses and is safe to download. " class="fa fa-shield vt-version"> More mods in misc category: Graphics 338 5 visualsettings.dat realistic light [Legacy] 1.0 By SUPERDAMIGS10 Support Config 924 11 DLC Cars + Realistic Prices for ImNotMental's PDM 2.0 By FlyingFlag Graphics 4.97 14,334 154 No Chromatic aberration & Lens distortion 1.71 By VenJam1n Support Config 71 5 Improved Aerial Response for RDE 4 1.0 By FlyingFlag Graphics 5.0 398 11 QuantV Realistic Preset [SP & FiveM] 1.0 By ayushm718 Expand to see all images and videos 213,280 Downloads 848 Likes 4.76 / 5 stars (89 votes) Xilandro Author Pinned Comment Status update July 22, 2017. Wild ride is coming to an end, I'll be done with the mod update pretty soon (expect it to hit ~1.5 - 2 weeks after "Natural Vision Remastered" release). Main version doesn't look like those washed out shots I've posted year(s) ago, daytime lighting for clear\sunny weathers was significantly changed to fix most terrifying thing I've made to it - shadows were almost non-existent, game became just incredibly flat and it lost the depth. I liked it back then, it kinda looked like proper bounce light, but it wasn't, and after playing with it for couple of hours it felt really wrong. So, yeah, mistakes were made. I guess now rHancer is more like an old versions, very close to revision 3.0, but still different, fixed, and just overall better than 3.0. Also, thanks to Razed I've added a bit of fog for them mountains (no idea how it happened, but he managed to convince me _some_ fog is fine). Long story short, here's a quick comparison (ghetto quality, sorry for that): I know there are few good guys who liked the new-old washed out look, so expect it in optional files (different sky brightness options included as well). Other than that, insane amount of work went into sunsets, sunrises, night time, overall color and intensity balancing. I'm not saying it's good\great\whatever, but it's consistent in quality at any time of day, at any height, at any place, and it's 100% playable (at least for now, lol). What's left to do: Foggy weather. No idea why I even bother with it, but it should be done. Need to rework bloom for all weathers, it still kinda sucks, I think less is better, but I like to have tail lights on cars with slight bloom, so I still can't make my mind about it. Reflections are a bit off, I'm leaning towards ENB car reflections for the main version, yet non-enb should look at least good, without making roads and buildings like mirrors (aka vanilla style), I need to figure it out. And I need to rework clouds. Things I've done to sunsets and sunrises are so different from Revision 3.0 - vanilla clouds just look terrible now. And I'm going to remove "Photorealism" word from the mod. It's not photoreal, and never was, no idea what I was thinking =D And t
Mod Details
- Game
- GTA V
- Author
- Xilandro
- Version
- 2.0
- Downloads
- 213,280
- Endorsements
- 0
- Category
- misc
- Last Updated
- N/A
How to Install GTA V Mods
Script Hook V + OpenIV/CodeWalker. Never mod GTA Online.
Visit the Nexus Mods page for specific installation instructions for this mod.
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FAQ
Is R☆hancer Photorealism Mod safe to download?
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Does this mod work with the latest game update?
Last updated recently. Check the official download page for version compatibility.
Where can I learn more about GTA V modding?
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