Ped Damage Overhaul V
🟠 Updated over a year ago⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 30 Gameplay mods in this game by downloads
📋 About This Mod
OVERVIEW
This mod tries to make gun fights more diverse, dynamic and interesting and keep them that way throughout the game.
You will find NPCs staggering and stumbling when trying to run with hurt legs, going down without dying within seconds, still audably reacting to player behavior when down, etc.
FEATURES
Here is a quick overview of the most important features:
First off, almost all of the features and their characteristics are based on chance, so the behaviors won’t be the same every time you encounter them - which should ensure more diverse fights and keep things interesting for longer than vanilla does... that was the idea, at least :)
Almost every feature can be enabled, disabled or tweaked in the ini (more information further down the page), so this is not only a mod, but also enables you to create your own experience.
The mod is activated by default and the toggle key is F9 (both can be changed in the ini).
This mod only alters behaviors and attributes of human NPCs - animals or anything else remain untouched.
Features:
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[]NPCs go down in 1-5 shots (to the torso) depending on your weapon and their body armour (and are not dead).
[
]NPCs do more damage.[]NPCs are less accurate marksmen.
[]NPC accuracy reduces when their health gets lower.
[]NPCs take less damage from leg or arm shots.
[]When their health decreases below a certain threshold, NPCs fall over and don’t get back up. Then they go through three different stages of dying, each with its own randomized "behavior" (movement on the ground). Eventually NPCs will die from blood loss.
[]There is a bleeding feature, which makes NPCs lose health after they have been fatally injured. It operates based on chance, so NPCs don’t all bleed out in the same amount of time.
[]All PCs can be disarmed.
[]NPCs burn alive for a little longer when set on fire.
[]NPCs have a chance of staying on the ground for a random amount of time when shot (based on their health) - so you can now knock the breath out of your opponents.
[]NPCs will try to audably react to different situations (they can panic, try to calm you, beg for their lives, etc.).
[]For all included behaviors the movement and pain sounds have been adjusted (and also randomized) to hopefully make your experience more interesting.
We hope that you will have as much fun with this mod as we have creating and improving it!
INSTALLATION
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[]Download Alexander Blade's ScriptHook: https://www.dev-c.com/gtav/scripthookv/
[
]Extract the zip somewhere you want.[]Go into the bin-folder and copy the Dinput8.dll and ScriptHookV.dll into your GTA V installation directory (where the exe of GTA V is).
[]Download the zip file of this mod and extract it somewhere you want.
[]Take all the files from the folder (PedDamageOverhaulV.asi, PedDamageOverhaulV.ini) and put them into your GTA V installation directory (where the exe of GTA V is).
[]Start the game and have fun.
While in game, you can press F9 to check if the mod was loaded correctly (F9 once to disable, then F9 again to re-enable the mod).
TWEAKING
There are already a lot of features enabled and tweaked for out-of-the-box use, yet there are some features left untouched which can be enabled in he ini. That said, if you just want to disable one or more features, set their respective values to 0.
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[]Download Alexander Blade's ScriptHook: https://www.dev-c.com/gtav/scripthookv/
Ped Damage Overhaul V is a gameplay mod that makes gunfights more dynamic by altering NPC behavior and attributes. It features randomized staggering, going down without dying, bleeding out, disarming, and more, all configurable via an INI file. With 234 endorsements and 8,744 downloads, it's a niche but appreciated mod for players seeking more varied combat.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 234 endorsements and 8,744 downloads.
- Highly configurable via INI, letting you tweak almost every feature.
- Adds variety to gunfights with randomized behaviors, making encounters less predictable.
⚠️ Cons
- Last updated June 2025 — may not be compatible with future game updates.
- Only affects human NPCs; animals and other creatures remain unchanged.
- Requires manual INI editing to customize, which might be intimidating for some players.
For players who want more dynamic and challenging gunfights in their game, with NPCs that stagger, bleed out, and react more realistically. If you enjoy tweaking mods to your liking, this is a great fit. Skip if you prefer vanilla combat or don't want to deal with INI configuration.
💡 Beginner Tips
- Make sure to read the INI file to adjust features to your preference, as the mod is activated by default and uses F9 as toggle.
- If you're using a mod manager, install manually by placing files in the correct folder to avoid conflicts.
- Test the mod in a low-stakes fight first to see how the new mechanics feel before diving into intense battles.
📊 Mod Details
- Game
- GTA V Mods
- Author
- HJ and fitfondue
- Version
- 1.2
- Downloads
- 8,744
- Endorsements
- 234
- Category
- Gameplay
- Created
- 8/20/2020
- Updated
- 6/28/2025
🔧 How to Install GTA V Mods
Script Hook V + OpenIV. Never mod GTA Online.
📖 Full step-by-step install guide for GTA V →
Visit the official mod page for specific installation instructions for this mod.
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