GTA V Map Helper (Maxscript)

โญ โ€” (0) ๐Ÿ“ฅ 35,508 downloads ๐Ÿ“Œ v0.3

By Neos7 ยท tools

โฌ‡ Download on Nexus Mods

About This Mod

GTA V Map Helper (Maxscript) 0.3 0.3 (current) 33,943 downloads , January 19, 2018 This file is safe " data-content=" This file has been scanned for viruses and is safe to download. " class="fa fa-shield vt-version"> 0.2 765 downloads , October 02, 2017 This file is safe " data-content=" This file has been scanned for viruses and is safe to download. " class="fa fa-shield vt-version"> 0.1 800 downloads , May 01, 2017 This file is safe " data-content=" This file has been scanned for viruses and is safe to download. " class="fa fa-shield vt-version"> More mods by Neos7 : Car Add-On Tuning Mazda Featured 4.65 206,755 846 Mazda RX7 FD3S [Add-On / Replace | Tuning | Livery | Template] 1.3 By Neos7 Car Mazda Add-On Featured 4.92 17,986 187 Mazda RX-7 Spirit R Type-A [Add-On] 1.0.1 By Neos7 Car Mazda Add-On 4.66 123,955 547 Mazda RX7 Veilside Fortune [Add-On / Replace | Livery] 1.4 By Neos7 Car Mazda Add-On Template 4.71 37,373 300 Mazda RX7 C-West [Add-On / Replace | Livery | Template] 1.5 By Neos7 More mods in tools category: Config Editor Developers Asi Enhanced 4.86 1,511 30 Advanced Timecycle Editor (ENHANCED) 4.1 By Koukol Config Editor Developers Asi 5.0 97 8 Advanced Timecycle Editor (LEGACY) 1.0 By Koukol 3.83 8,795 39 Vehicles .META Files Updates 1.73 [1.0.3889.0] [ALPHA] By _ANGE92OFF 35,508 Downloads 111 Likes 4.97 / 5 stars (15 votes) GTAV MAP HELPER BY NEOS7 v0.3 INSTALL Copy the folders "GTAV_Map_Helper" and "Startup" in the "scripts" folder of your 3ds Max. (usually "3dsmax\scripts\") Run 3ds Max and the script will appear in your utilities. YTYP & YMAP ###EXPORT### Select the meshes used as GTA V drawables, customize the settings and click "Add" to collect the data. The chosen settings will be used for all the selected meshes. When you finished click the "Export" button to save the .xml file. In case you want to restart you can click the "Reset" button. In case you are using GIMS EVO to export models remember that the name of the meshes you select should be the same used for .#dr files because the script takes the name from the meshes. Some properties you don't see in the panels might be still not supported or auto calculated. For example the lodDist is automatically calculated based on the radius of the mesh, textureDictionary in .ytyp instead if left empty will be filled with the same name of the single mesh (case of embedded textures), otherwise the chosen name will be used for all the selected created archetypes. I strongly suggest to place the pivots of your meshes inside their bounding box, you can easily move them in the center of the mesh using the tool in 3ds. Remember also that their parent dummy create with GIMS EVO overrides the children pivots, so you should manually move it at the same position of the pivot that you previously moved in the center of the mesh (or at least inside the bounding box) You can use the "GIMS EVO Shortcouts" in the main menu of this script to automatically do move create the parent dummies and move

Mod Details

Game
GTA V
Author
Neos7
Version
0.3
Downloads
35,508
Endorsements
0
Category
tools
Last Updated
N/A

How to Install GTA V Mods

Script Hook V + OpenIV/CodeWalker. Never mod GTA Online.

Visit the Nexus Mods page for specific installation instructions for this mod.

โญ Rate & Review

Your rating:

FAQ

Is GTA V Map Helper (Maxscript) safe to download?

Linked from Nexus Mods which scans all files for viruses. Always download from the official source.

Does this mod work with the latest game update?

Last updated recently. Check the official download page for version compatibility.

Where can I learn more about GTA V modding?

Check our complete GTA V modding tools guide for step-by-step setup instructions.