Tactical Combat Re-balance

⭐ — (15 endorsements) 📥 219 downloads 📌 v1.0 📅 4/9/2016
⚪ Last updated 2016

By CompDragon871 · Balancing

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/9/2016 📅 Created: 4/9/2016

🔍 Analysis

  • 🏆 #15 of 18 Balancing mods in this game by downloads

📋 About This Mod

Re-balances ship weapon and defense modules based physics concepts and starbases based on large asset tactical defense concepts.

Tactical Combat Re-Balance Mod

While playing the vanilla game I grew annoyed with some of the combat mechanics as they seemed to not make tactical sense, as well as some aspects seem decoupled when they should be all based on a core rule set. While the vanilla game values do allow for an interesting combat game, the tactical inconsistencies were immersion disrupting for me and thus this re-balance mod was born. A more detailed discussion is in the readme. In summary this mod makes the following changes:

Re-balanced starbases to hold their own in small scale combat

  • []Tier 1 starbase defense module is combat equivalent to two balanced medium class ship with all mass allocated for weapons and defense modules []Tier 2 starbase defense module is combat equivalent to two  balanced large class ship with all mass allocated for weapons and defense modules []Tier 3 starbase defense module is combat equivalent to two  balanced huge class ship with all mass allocated for weapons and defense modules

Re-balanced starbase weapon and defensive modules based on ship modules

  • []All starbase defense module tiers have constructor costs scaled to match mass of added weapon and defense modules []Starbase defense module combat values recalculated to match per weapon/defense module instances for ship modules []Advanced Defense module based on Militarization Tech rather than weapon tech, since all 'starbase defense' modules add both weapons and defense capabilities []Sensor range values recalculated based on having starbase having significantly larger sensor suite (multiple ship modules)
Physics/Logically Consistent Ship Weapon vs. Defense Rating Ratios
  • []Re-balanced defense values based on physics concepts for weapon and defense types
  • Switched values to double with each tech tier progression to more realistically model aggressive offensive vs. defense technology competition during wartime

📊 Mod Details

Game
Galacticcivilizations3 Mods
Author
CompDragon871
Version
1.0
Downloads
219
Endorsements
15
Category
Balancing
Created
4/9/2016
Updated
4/9/2016
Tags
Fair and balanced, English, Overhaul

🔧 How to Install Galactic Civilizations III Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Galactic Civilizations III →

Visit the official mod page for specific installation instructions for this mod.

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