Stellar Coherence
⚪ Last updated 2016Preview

🔍 Analysis
- 👍 9.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 10 Visuals mods in this game by downloads
📋 About This Mod
Adds Venus, Uranus and Neptune to Solar system. Also adds a lot more star variations for gameplay and map creation.
Stellar Coherence Mod This is my first "real" Mod for GalCiv 3. It's best used for people wanting to build "realistic" displays of milky way star maps. You are free to use it as resource in your mods for credits given. Have fun!
Does the following:
All changes apply to galaxy game and map creator!
1. imports Venus, Uranus and Neptune for Solar system 2. imports moons for Jupiter (Io) and Neptune (Triton), Uranus has a ring system 3. imports neutron stars, brown dwarfs and red dwarfs 4. imports 5 variations of main sequence star (0, B, A, F, G) 5. imports all three variations (yellow, blue, red) of giants, supergiants and hypergiants 6. removes purple stars from distribution, they are still available in the map ceator 7. modifies scale of all stellar objects to better reflect real life size difference
See screenshots for visual impression.
How to install:
Unpack and copy "StellarCoherence" Folder to ... MyGames/Galciv3/Mods
Star distribution chances:
75-80% chance:
Yellow Main Sequence Star Red Dwarf Star
50% chance:
Blue, Light BLue, White Blue, Orange Main Sequence Star
20-25% chance:
Brown Dwarf Star White Dwarf Star Yellow Giant Star Blue Giant Star Red Giant Star
16-18% chance:
Yellow Supergiant Star Blue Supergiant Star Red Supergiant Star
12-14% chance:
Yellow Hypergiant Star Blue Hypergiant Star Red Hypergiant Star
Neutron Star
FAQ:
Why no Binary Star Systems?
Because the game allows for similar binary star systems only. I recommend building a custom map, which allows for placing two and more stars close to each other to form multiple star systems. Or, you wait until I've got my own impression of Milky Way done. Will the stars be formed when starting a new game?
Yes, they will, but recon that the giant stars take more then one tile, so planet distribution around them is limited. Will you expand on this?
Depends on what you want to have imported. I have ideas for pulsars, quasars and supernovaes, yet haven't figured how to do it though.
Are purple stars enabled?
📊 Mod Details
- Game
- Galacticcivilizations3 Mods
- Author
- CrEaToXx
- Version
- 1.0
- Downloads
- 594
- Endorsements
- 56
- Category
- Visuals
- Created
- 3/5/2016
- Updated
- 3/5/2016
- Tags
- Fair and balanced, English, Terrain, Textures, Modder's Resource
🔧 How to Install Galactic Civilizations III Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Galactic Civilizations III →
Visit the official mod page for specific installation instructions for this mod.
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