Free Roaming AI -NEXT UPDATE- 3

⭐ — (16 endorsements) 📥 1,927 downloads 📌 v5.05 📅 4/11/2025
🟢 Updated this month

By Danirabbid · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/22/2026 📅 Created: 4/11/2025

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #9 of 36 Miscellaneous mods in this game by downloads

📋 About This Mod

AI unshackled from patrol paths

This mod drastically changes how the AI roams the Pizzaplex. In the vanilla game, the enemies are basically bound to the nearest patrol path once they spawn in, and they never break away from them unless they're checking hiding spots, have spotted you, or are heading towards a noise they've heard. You can pretty much stand in one spot without much consequence, eliminating any potential source of tension or challenge.

Here, the enemies use an unused behavior tree (it's SeekerSurveyBT) where they freely move to random locations using points of interest (POI). While they still mostly roam in one room, the behavior tree had some tweaks to increase the chances of them going somewhere else entirely (e.g., Roxy walking from the Atrium to the Lobby). Also, note that the enemies in this talk way less than before so keep an ear out.

Your experience with this mod may vary, as the easily escapable and teleporting vanilla AI (Roxy and Chica, respectively) and general game structure kind of prevent this mod from being a true enhancement to the game (this BT was made for when the game had a more free-flowing structure, after all), but regardless, it makes the animatronics more like proper stalker enemies and allows the stealth aspect to actually work.

There's also a "heat system" from RoomSystems that makes the enemies slowly circle in on the player the longer they're in an area. Honestly, it was always ambiguous to me as to how much this scrapped BT actually used said system, so I made a custom task to make this idea more effective. Overall, I'd recommend using this mod with Pizzaplex Archives Restored, since it has both restored shortcuts and expanded AI pathing, as this BT was made with the older/more connected Pizzaplex in mind.

-Oh yeah, I tried using another unused BT I found that, from what I looked into, straight-up has things like having a room score, getting adjacent rooms to the player, and all that stuff, sadly it didn't exactly work for me, as the part that's supposed to make them increasingly more aware of your area never kicked in-

(The files below the Expanded_Navigation paks are optional, but highly recommended, also, only use one of the AI Roam paks listed below, using multiple of them will just result in one of them overriding the other)

Compatible with my other AI mod

Mods shown in the videos/screenshots:

- Pizzaplex Archives Restored

- Polar's Custom Maps

- Polar's Mechanics

- Character Retextures

- Emissive Eye Texture for Animatronics (NEW)

📊 Mod Details

Game
Fnafsecuritybreach Mods
Author
Danirabbid
Version
5.05
Downloads
1,927
Endorsements
16
Category
Miscellaneous
Created
4/11/2025
Updated
9/22/2026

🔧 How to Install Five Nights at Freddy's: Security Breach Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Five Nights at Freddy's: Security Breach →

Visit the official mod page for specific installation instructions for this mod.

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