Quake Spell
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #128 of 359 Miscellaneous mods in this game by downloads
📋 About This Mod
A customizable MMAPI mod for Fields of Mistria that replaces an existing spell in the game with an entirely new one. In short, it turns the spell "Full Restore" into "Quake" that has a new name, icon, description, and NEW on-use effect when
Quake Spell
Mod Status: The mod has been updated for the new engine. It requires MOMI 0. 14. 1 or newer, which as of this writing is only available as a pre-release version.
Quake is an entirely custom spell that (with default settings) damages everything on the current dungeon floor when cast, including Ari (the player). Quake costs two mana (half a "dot") to cast despite the spell UI showing otherwise.
The mod is configurable allowing you to pick and choose some of the behavior for this custom spell.
Important Notes
-
[]The mod completely replaces the selected spell based on the configuration value set.[/]
[](Configurable) As already stated - Quake will damage Ari (the player) in addition to all monsters by DEFAULT. This effect can kill Ari, so be careful! You CAN turn this option off![/]
[](Configurable) The spell UI won't display spell costs less than four mana (one "dot"). However, Quake does cost two mana (half a "dot") by DEFAULT. You CAN change this![/]
[]See the Configuration section for more details on how to configure the mod and what may be changed.[/]
Configuration
The mod is configurable and allows you to change each of the following options independently. For reference, the actual default configuration values for each option are in followed by an explanation of what the setting does.
By default, the mod:
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[] Sets the cost of Quake to two mana (half a "dot").[/]
[] Allows Ari (the player) to be damaged by Quake.[/]
[] Does NOT ignore mimics (allows them to be damaged by Quake).[/]
[] One shots all monsters (regardless of the Quake magnitude).[/]
[] Sets the minimum magnitude of Quake to 5, causing it to do at minimum 50 damage.[/]
[] Sets the maximum magnitude of Quake to 9, causing it to do at maximum 90 damage.[/]
Author's Note: Configuration File
The configuration file will NOT exist until a save file has been loaded. Therefore, if you wish to configure the mod, start the game and load a save file, then EXIT the game, and lastly edit the configuration file before restarting the game.
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[] Sets the cost of Quake to two mana (half a "dot").[/]
📊 Mod Details
- Game
- Fieldsofmistria Mods
- Author
- Anna Nomoly
- Version
- 2.0.1
- Downloads
- 1,132
- Endorsements
- 22
- Category
- Miscellaneous
- Created
- 10/27/2024
- Updated
- 7/26/2026
🔧 How to Install Fields of Mistria Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Fields of Mistria →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fields of Mistria commands, item IDs, and more.
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