Losing is Fun

⭐ — (0 endorsements) 📥 7 downloads 📌 v1.0.2 📅 9/16/2026
🟢 Updated this month

By Nikuksis1 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/25/2026 📅 Created: 9/16/2026

🔍 Analysis

  • ✅ Updated 192 days after the latest game patch — actively maintained
  • 🏆 #1 of 8 Miscellaneous mods in this game by downloads

📋 About This Mod

Description

Is vanilla difficulty feeling like a walk in the park? Tired of the unbearable lightness of being? Is your medieval town thriving, your graveyards completely empty, and the local rats and raiders don't stand a single chance against your impenetrable walls? Are you desperately searching for actual hardship to overcome? Look no further! Now you can enjoy item shortages, severe food deficits, and incoming immigrants who are no longer a fully equipped crew of highly skilled master craftsfolk. Introducing the ultimate survival experience: Losing Is Fun.

Losing Is Fun is a global hardcore overhaul mod for Farthest Frontier designed for players who want a true survival test. It completely rebalances core mechanics—from wildlife behavior and raider threats to diseases, economy, and the tech tree.

Btw this is also the best anti-lag mod. No villagers = no lags.

All features are fully customizable and can be toggled or adjusted in the configuration file.

Wildlife & Pest Rebalance

  • []Wary Deer: Deer herds are scared off by buildings at greater distances and migrate further. No more free meat/hides/tallow on your backyard. Now hunters must travel farther to hunt. Herd replenishment is significantly slowed down and can actually be hunted out by hunters.[/]

    []Includes an option to hide deer icons on the map(off by default).[/]

    []Aggressive Boars: Aggro radius expanded. Boars have a counter-attack chance increased when hit and a 50% chance to attack villagers who get too close instead of running away most of times. Vanilla scare range was greater than TooClose range so in vanilla its almost never worked as intended.[/]

    []Fast Spreading Pests: Rats spread more frequently. Groundhogs start raiding crop fields after 1 year (instead of 4+ years).[/]

Raider Difficulty Patch

  • []Deadlier Incursions: Raiders move faster, run sooner, and engage from further distances. You are not able to kite them with 5 archers through the whole town, now have to fight them fairly.[/]

    []Camp Reinforcements: Raids summon additional reinforcements directly from up to 5 nearby raider camps.[/]

    []Adjustible ask for payment chance/amount: raiders will ask for gold more often.[/]

Equipment & Item Wear

  • []Clothing & Footwear: Leather and wooden items (shoes, clothes, coats, baskets) wear out significantly faster to balance vanilla's extremely long lifespan.[/]

I recommend to install my other mod "Nikuksis's Misc Fixes & QoL Tweaks" to see the lifespan of items in villager UI.

  • []Weapons & Armor: Heavy weapons, steel gear, shields, armor, and crossbows degrade faster.[/]

    []Tools: Basic and heavy tools wear out faster.[/]

Disease & Healthcare Overhaul

  • []Deadly Epidemics: Disease incidence rate and overall lethality is increased.[/]

    []Severe Crop Blight: Increased crop disease loss severity.[/]

    []Shelter Rescue: Downed, wounded villagers can be carried to the nearest shelter with a 30% base chance to survive even without a healer present. Used in early game so villagers can try rescue others instead just leaving them in fields.[/]

Hardcore Immigrants

  • []Diverse Age Groups: Incoming immigrant groups can now contain villagers of any age (from children to the elderly) One adult villager is guaranteed.[/]

    []Unprepared Arrivals: Most immigrants arrive without tools, food, and wearing damaged clothes.[/]

    []Infected Settlers: New arrivals have a chance to arrive infected with diseases (separate option).[/]

Economy, Weather & Global Modifiers

[]Depletable Fishing: Base fish replenishment rate reduced by 80%. Fishing spots can now actually run out of fish. You probably didn't even know it could happen, since vanilla replenish rate is way too high. Check out my other mod "Nikuksis's Misc Fixes & QoL Tweaks" to see how much fish is available at a pond in fishing hut UI. [/]

📊 Mod Details

Game
Farthest Frontier Mods
Author
Nikuksis1
Version
1.0.2
Downloads
7
Endorsements
0
Category
Miscellaneous
Created
9/16/2026
Updated
9/25/2026

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Visit the official mod page for specific installation instructions for this mod.

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