Unique Dogmeat
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #155 of 429 Models and Textures mods in this game by downloads
📋 About This Mod
Dogmeat - Steak Edition
*** 4/21/09 Please Note: I\'ve just noticed this uses the name mesh name as Dogmeat Outfits. Still compatible with Dogmeat Leather Armor though. I will update tonight. Sorry for the inconvenience. (note that their esp\'s will be incompatible either way, since only one can change Dogmeat.) *
What is it?
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The purpose is to let you change Dogmeat\'s look without changing other dogs. A mesh (dogmeatskin.nif) that points to different textures (dogmeatskin.dds), so that replacing Dogmeat\'s textures only affects him.
German Shepherd can be used with Dogmeat Leather Armor v1. 1, just don\'t use the esp in the German Shepherd download.
]If you don\'t have any mods that alter Dogmeat, the included esp will work. It will make Dogmeat the only one that is a German Shepherd.
[]If you have a mod that alters Dogmeat already, you will have to modify that mod if you want Dogmeat to be the only one... instructions below in HOW-TO.
[]If you have a mod that alters Dogmeat and you don\'t care if Dogmeat and all dogs look the same, you can choose not to use the esp and just rename the texture to overwrite dog.dds.
[]If you use compatible mods (like the dogmeat armor), you don\'t need the included esp.
This mod has two parts:
[]Part 1 is a modder\'s resource, to be used by any mod that changes Dogmeat\'s stats, AI, etc.
[]Part 2 is a player\'s resource, which will include an array of replacer furs. I have for now uploaded a German Shepherd pack--it is NOT stolen from alienslof, the textures are already in the vanilla game bsa, they\'re just not used. This part is not finished yet, but will include at least 4 furs and 5 eyes when released. I expect to have it down within a few days. Part 2 when released will be a Fallout Mod Manager scripted installed, so when activating, it will ask you a series of questions to make it idiot-proof, complete with pictures of each option. For example: What body shape? Dog, vicious, puppy, vicious puppy. What fur? Default mutt, vicious/ghoul, snow dog, one-eyed dog, one eyed dog 2 (scars on body). What eyes? Yellow, blue, one yellow one blue, vicious, one dead.
The reason is, as the game is right now, Dogmeat by default shares a model and texture with other dogs.
Dogmeat and all dogs use dogskin.nif. Dogskin.nif (model) points to dog.dds (texture). If you replace dog.dds, you change Dogmeat along with other dogs. In order to have Dogmeat unique, you need to do two things: you need to give him a custom mesh to point to a different set of textures, and you need a plugin file to make him use that new mesh.
The modder\'s resource part is a set of pre-made meshes, textures, and a plugin file. All you need to do is install this mod, then replace dogmeatskin.dds texture with the one you want. If you have no mods that alter Dogmeat, the included esp in the download is all you need. If
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- pintocat
- Version
- 0.1
- Downloads
- 28,093
- Endorsements
- 1,233
- Category
- Models and Textures
- Created
- 4/18/2009
- Updated
- 4/18/2009
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