Simple Needs

⭐ ⭐ (837 endorsements) 📥 24,025 downloads 📌 v4.5 📅 2/8/2009
⚪ Last updated 2009

By Treb · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/9/2009 📅 Created: 2/8/2009

🔍 Analysis

  • 👍 3.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #119 of 420 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

SIMPLENEEDS MOD. v4. 5 ========================================================== Optional downloads: ========================================================== SimpleNeeds Anchorage: Health Dispensers in the Anchorage Sim give you 100% food/water/sleep. (Requires: Anchorage.esm, SimpleNeeds.esm) For: The Pit, Broken Steel, Point Lookout: Check out the patchs by CaptainCookie SimpleNeeds - DLC compatibility Description: ========================================================== Adds physiological needs (Sleep, Food, Water) to the game. I\'ve designed SimpleNeeds to be as unintrusive on original game content & game mechanics as possible. I\'ve also paid special attention to keeping it intuitive and simple to use. Hence \'SimpleNeeds\' is not called \'Complicated-Life-Sim\' If you\'d prefer a more realistic / detailed mod that adds physiological needs, try out: RI - Primary Needs, or BasicNeeds which are both very good. How it works: ========================================================== Starvation = AGL-1, AP-20 (With beta on: -1hp/5secs) Fatigue = INT-1, PER-1 Dehydration = END-1, Dam Res-10 (With beta on: -1hp/5secs) - Every 6 hours you will use 25% of your food/water/sleep quota. - When your food/water/sleep quota is reduced to 0% you will receive negative effects. - Eating/Drinking/Sleeping adds to your quota and will reset the 6hr count down for that quota. - If you are suffering negative effects any addition to the respective quota will remove the effects and restart the 6hr countdown for that need. - Quota status can be checked in the \'Needs Status\' quest. - If you are suffering from Starvation, Fatigue, or Dehydration you will slowly lose health (-5hp / 5secs) until you address you\'re situation. If you do not want this option; using the GECK quote out the content in SimpleNeedsDamageScript To make it easy to keep track of food consumption I have modified the weight of all food. An item of food weighing 1 is = to 100% of your daily need, and an item weighing 0. 5 is = to 50%. Updates: ========================================================== v4. 5 - Converted the mod (esp) into a master file (esm). This now makes it easier to create patches for DLC & mods. v4. - A player suffering from negative effects will now lose health at a rate of 5hp every 5 seconds. v3. 5. - Added: vodka, whiskey, scotch, as items that give you 20% of your water needs. - Purified water now gives you 50% of you water needs, making it the best water to drink. - Added: Blood packs will give you 100% food and water if you have the Hematophage perk. - Beta: Players who wish to have health slowly reduced (-1hp/5secs) when suffering from Dehydration or Starvation can (using GECK) edit the \'SimpleNeedsDamageScript\' to switch this feature on. Any feed back would be greatly appreciated. v3. - \'Needs Status\' Quest: Add the ability for the player to check conditions in the quest window. -

📊 Mod Details

Game
Fallout3 Mods
Author
Treb
Version
4.5
Downloads
24,025
Endorsements
837
Category
Gameplay Effects and Changes
Created
2/8/2009
Updated
7/9/2009

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