RWD - Realistic Weapons Damages

⭐ ⭐⭐ (2,587 endorsements) 📥 95,540 downloads 📌 v1.2 📅 7/19/2009
⚪ Last updated 2010

By Wrankss · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/19/2010 📅 Created: 7/19/2009

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #39 of 420 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Now, fights are deadly!

Name: Realistic Weapons Damages Version: 1. 2 Updated: 8/7/2010 Category: Gameplay Effects and Changes Author(s): Wrankss Source: http://www.fallout3nexus.com/downloads/file.php?id=7865 Be cool, this is just a beta version, I will improve it Description =========== I was tired of the irrealist weapons damages and explosions in Fallout 3, so I decided to make a mod that modify these. Now, fights are deadly, tactical. Details ======= Body parts damages: . Damage multipliers have been modified to make fights more tactical(legs and arms are crippled faster) . Headshots are lethal, damages done to legs and arms are reduced. . Supermutants, Deathclaws, Yaoguai have are more resistant but they still have weak points. . Robots armors are more resistant but they still have weak points. Explosions effects: . Now most explosions have knockdown effect and they do more damages (except for Pulse Grenade/Mine, they are like \"force\" grenade, damages done by them are reduced but force effect has been increased). Game Settings : . The speed when one of your leg is crippled (or both) has been reduced. RWD-PowerArmorFix : . Increase the Damage Resistance\'s maximum to 100. . Increase the damage resistance of power armors (I\'ve modified Power Armors effects(Enclave,Tesla,Brotherhood...)) For now this fix adds resistance bonus for every power armors but it makes the player more resistant than NPCs... Requirements ============ . Fallout 3 (1. 7) Install ======= 1. Extract the files to a temporary location. 2. Copy files to (install folder)\\Fallout3\\Data\\ 3. Start FOMM, place a checkmark beside the .esp files. Load Order ========== RWD-MothershipZeta.esp RWD-PointLookout.esp RWD-ThePitt.esp RWD-PowerArmorFix(The Pitt).esp RWD.esp RWD-PowerArmorFix.esp RWD-BrokenSteel.esp RWD-PowerArmorFix(BrokenSteel).esp Uninstall ========= BE CAREFUL IF YOU UNINSTALL THE POWER ARMOR FIX, TAKE OFF THE POWER ARMOR FIRST THEN YOU CAN UNCHECK THE . ESP, OTHERWISE YOUR SAVE WILL KEEP THE EFFECTS EVEN IF YOU UNCHECKED THE MOD AND KEPT THE POWER ARMOR 1. Start FOMM, uncheck the .esp files. 2. Delete the files/folders associated with the mod. Folders: Fallout3\\Data\\RWD.esp Fallout3\\Data\\RWD-PowerArmorFix.esp Fallout3\\Data\\RWD-BrokenSteel.esp Fallout3\\Data\\RWD-PowerArmorFix(BrokenSteel).esp Fallout3\\Data\\RWD-MothershipZeta.esp Fallout3\\Data\\RWD-PointLookout.esp Fallout3\\Data\\RWD-ThePitt.esp Fallout3\\Data\\RWD-PowerArmorFix(The Pitt).esp Working on ========== Currently I\'m working on making a bleeding effect without modifying weapons. One major problem of my mod is that you\'re still able to one shot power armored NPCs and I\'m currently trying to fix this. Incompatibility =============== -This mod will conflict with every mod that modify Body Parts Data. -This mod will c

📊 Mod Details

Game
Fallout3 Mods
Author
Wrankss
Version
1.2
Downloads
95,540
Endorsements
2,587
Category
Gameplay Effects and Changes
Created
7/19/2009
Updated
8/19/2010

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