Repeater Rifles
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #240 of 381 Weapons mods in this game by downloads
📋 About This Mod
This mod adds \"regular\" (non-unique) versions of Lincoln\'s Repeater Rifle to the game. Lincoln\'s Rifle is one of my favorite weapons in the game, especially its look and animation, however it is part of a quest and the only gun of its kind; unlike all the other unique weapons in the game, Bethesda went to all the trouble of modeling, skinning and animating this gun, and I hated to see it only appear once in the game. Thus, I have made a \"generic\" version of it (not gold plated, not stamped with \"Lincoln\", and not worth as much!) that is still powerful and rare, but no longer a \"one off\" super-gun. \"Repeater Rifles.esp\" is the mod itself that contains the \"new\" gun. The other esps are optional add-ons to add the gun into the game world (provided seperately so you may mix and match with other mods in use): \"Repeater Rifles - Loot Lists.esp\": Repeater Rifles will be added to some random weapon, store and container loot lists, making them sold by vendors, etc. \"Repeater Rifles - NPC Equip.esp\": Repeater Rifles will be carried by several NPCs and enemies (replacing their original primary weapons). \"Repeater Rifles - World Spaces.esp\": Repeater Rifles will be added to several fixed locations. \"Repeater Rifles - Strict Repair.esp\": makes it so that you can only repair Repeater Rifles and Lincoln\'s Rifle with other Repeater Rifles, and not Hunting Rifles. For those who want more realism and difficulty. All these optional add-ons may be activated together, or just one or two, depending on other mods you are using, but must be loaded AFTER \"Repeater Rifles.esp\" in your load order. The weapon will only appear in-game when using one or more of the above-mentioned add-on esp files. Otherwise, the only way to get it is via the console. \"Loot Lists\" add-on: sold by vendors who use the \'rare guns\' list, and in containers that use the \'all rifles\' and \'gunpowder guns\' lists. \"NPC Equip\" add-on: carried by Lucas Simms, Hannibal Hamlin, Herbert Dashwood and random Regulator and Talon Company enemies. \"World Spaces\" add-on: found in Agatha\'s House, Old Man Harris\' house (Andale), the Rivet City Museaum, Jefferson Memorial Basement, Billy Creel\'s house (Megaton) and Regulator HQ. Note that the optional \"Repeater Rifles - Loot Lists.esp\" and \"Repeater Rifles - NPC Equip.esp\" WILL conflict with other mods that add new items and guns to traders, containers and enemies; I suggest you use FO3Plugin to merge these into your existing loot list mods for personal use. \"Repeater Rifles - Strict Repair.esp\" will conflict with mods that alter Lincoln\'s Rifle. ================= Weapon Statistics ================= Name: Repeater Rifle Skill: Small Guns Ammo: . 44 Rounds Clip Size: 15 Damage: 40 Max Range: 1500 Min Spread: 0. 3 Max Spread: 3. 0 AP Per Shot: 25 Ammo Per Shot: 1 Reload Time: 1 Weight: 5 Value: 350 Max Condition: 500 Repairs With: Repeater Rifles, Lincoln\'s Ri
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Banjo
- Version
- 1.3
- Downloads
- 2,469
- Endorsements
- 94
- Category
- Weapons
- Created
- 12/8/2008
- Updated
- 6/21/2009
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