32cal Pistol and Ammo to 357cal
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #309 of 403 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
This mod changes all .32 ammo to .357 ammo, and renames the .32 Pistol to \'.357 Revolver\'.
This mod changes all . 32 ammo to . 357 ammo, and renames the . 32 Pistol to \'. 357 Revolver\'. As well as changing the name of the caliber, this mod makes the . 32 Pistol (and the Law Dog variant) do more damage and cost more. I made this mainly to use with my Hunting Rifle Rechamber mod, and because it bugged me that the . 32 Pistol was less common than the 10mm Pistol, yet far worse in almost every aspect. With this mod in place, you can now decide if you\'d rather do slightly more damage (with the . 357) or have more shots per clip (with the 10mm). If you are using The Pitt add-on, you should also activate \"32cal Pistol and Ammo to 357cal - Pitt Fix.esp\" so that Wild Bill\'s Pistol will be changed to . 357 caliber (with higher damage and value) as well. The optional \"Flash Law Dog.esp\" is a stand-alone mod that simply replaces the standard . 32 Pistol carried by Flash (in Big Town) with the unique Law Dog pistol... which is otherwise unavailable in the game. If you want to get the Law Dog and don\'t use another mod that adds it to the game, you can activate this .esp whether you want . 357 or . 32 caliber; it will work simply by itself.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Banjo
- Version
- 1.3
- Downloads
- 2,058
- Endorsements
- 79
- Category
- Gameplay Effects and Changes
- Created
- 11/13/2008
- Updated
- 6/21/2009
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