MTC Wasteland Travellers V2

⭐ ⭐⭐ (4,286 endorsements) 📥 140,616 downloads 📌 v2.2 📅 5/1/2009
⚪ Last updated 2009

By MauTheCrusher · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/1/2009 📅 Created: 5/1/2009

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #25 of 420 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

NOTE: This mod is fully compatible with MMM, FOOK, etc... MMM doesn\'t affect the spawn of travellers PLEASE FOLLOW INSTALL PROCEDURE! (And if you really like my mod, please vote it as FILE OF THE MONTH\" Thanks!) VOTE AS FILE OF THE MONTH ... and don\'t forget to rate Thanks to MetahSin for grammar fixes! You can discuss this mod on the FOOKUNITY Forum: MTC WASTELAND TRAVELLERS OFFICIAL FORUM Description Wasteland are forgotten lands, but really they are to much empty. Why citizens stay forever in their own cities? And Why you\'re the only one that explore the wasteland? This mod aim to create a more credible wasteland, adding NPCs which travel between cities, engage battles, living an dying in the wasteland. Wasteland and cities become more alive, removing the feel that the wastes are there only for the player. All the aspects of the mod are fully configurable. Details & Features This mod add travellers in the wasteland which travel to cities. Special events can occours when you encounter a traveller:
  • []Thief (Only Traveller and Trader): Can happens that a traveller steals you some caps, when you pass near it. A message will tell you how many caps you\'ve lost (random value between 3%-20% of total caps of the player). The only thing that you can do in this case is trying to catch the thief to get back your caps. []Run: This traveller simply... runs. []Raptus: Living in the Wasteland is a hard job for the mind, so can happens that a traveller became mad and attacks without a reason other travellers. []Miner(Only Traveller and Trader): This disturbed traveller go around by placing mines. []Explore (Only Mercenary): Explore the Wasteland. []Escort (Only travellers): A goup of travellers, random value between 2 and 6, can ask you to escort them to a city (Megaton,Rivet City,Arefu,Andale,BigTown). A note will be added to your pipboy,so you can\'t forget where is the destination. The FAST TRAVEL will be DISACTIVATED until the mission is done or failed. They will offers you some caps (random value between 20 and 100 each traveller of the group). If you escort them safely to the destination, you will get the caps, +4 Karma points and 20 XP for each traveller escorted alive. If all travellers die, you fail the mission,and you will lose 25 karma points. When they ask for the escort, you can choose between multiple answers with different effects (start mission, deny mission, loss of karma,travellers attack you).
There are also travelling traders that can barter stuffs with the player. They can\'t buy/sell things when in cities. The alignement of travellers is set randomly, so you can\'t know in advance if killing a traveller can give/remove you Karma points. This to avoid that good/evil players can increase easily their alignment by killing always the same travellers. Loots are poor but useful. There is an optional .esp (2 ver

📊 Mod Details

Game
Fallout3 Mods
Author
MauTheCrusher
Version
2.2
Downloads
140,616
Endorsements
4,286
Category
Gameplay Effects and Changes
Created
5/1/2009
Updated
5/1/2009

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