K9 Breeds - Random dog breeds for Fallout 3
⚪ Last updated 2015Preview

🔍 Analysis
- 👍 5.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #257 of 429 Models and Textures mods in this game by downloads
📋 About This Mod
K9 Breeds - Random dog breeds for Fallout 3 Fallout 3 » Models and Textures
Author: hikky71 (skin textures by WatersMoon110 , Alexeich , Ryudar and Azar) Version: 1. 1
=== Overview ===
This mod randomises the appearance for nearly all dogs (except Dogmeat). Using 2 models, 14+2 skins and eyecolors there are over 40 variants available. Some dogs will still use default (vanilla) textures. If you have modified them, you don't have to do anything for it to be used.
This mod modifies CrDog, CrDogRaider, CrDogVicious and CrDogTalonCompany to pick a random appearance from a list (each uses a different list). Also, all dogs in Little Lamplight LLDog1-6 are modified, each given a specific appearance based on their name (and my preferences).
Talon Company dogs (and some Raider dogs) will no longer look like they went through a meat grinder. Most will be healthy looking canines (though still menacing). Most of them are using a modified version of the Vicious Dog mesh to allow using textures for standard dogs.
Any mod which adds dogs using one of these (or inherit appearance through the template system) will automagically use one of these variants.
- --
- Dogmeat is NOT modified in any way, so you can use your favorite Dogmeat modification without any issues.
- --
Known issues: This mod now modifies the EncWasteland records so Vicious Dogs spawns correctly in Wasteland encounters. It is recommended that you create a Merged Patch if you use other mods that make similar changes.
This mod conflicts with other mods which modify one of the CrDog records. One such mod is Mart's Mutant Mod (MMM). I have included a patch for RC6. 1.
The modified vicious dog mesh used is not perfect. There are slight imperfections in the shoulder and tail areas which are visible in some light conditions (though most of the time it's not noticable). I'm too inexperienced with Blender to fix it at the moment (getting anything done in Blender is a painful experience).
=== Installation ===
If you are using FOMM (Fallout Mod Manager), you can use it's Package Manager to create a FOMOD from the contents of the folder this README is located in. If you don't have FOMM, you can download it from here.
To install manually, do the following: Copy the 2 required files listed below to your Fallout 3\Data\ folder. Do the same for the the optional plugins if you want it. * Do the same for the the compatibility plugins that you need.
With either method, you need to adjust the load order and enable the installed plugins using FOMM
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- hikky71
- Version
- 1.1
- Downloads
- 12,207
- Endorsements
- 657
- Category
- Models and Textures
- Created
- 8/20/2011
- Updated
- 4/15/2015
🔧 How to Install Fallout 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.
Keep browsing — more Fallout 3 mods await