Ironsights Expansion for FWE
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #396 of 420 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
This mod corrects the ironsight alingment of a few weapons that are not covered by the blackened patches (.223 Explosive, Sydneys 10mm SMG, Wattz 1000) and alignes the ironsights of some weapons that were previously excluded from using
A quick note for non-FWE-players: I just uploaded a version of reticule restoration for base game weapons only (Railway Rifle and big guns).
For me, RH ironsights has become something of an essential mod for fallout 3: If I come across a weapon without ironishgt animations, it becomes uninteresting for me even if it has superior stats (like the Gauss pistol for my sneak build). This is aggravated by the removed reticule, which makes it mostly impossible to use these weapons on anything beyond short distance.
This mod aims either align the iron sights or restore the reticule for those weapons included in FWE that have not been corrected or left out by the blackened compatibility patches ( https://www.nexusmods.com/fallout3/mods/18173?tab=files ).
The number of FWE weapons that use ironsights is expanded (all documeted in the pictures tab):
-
[]NEW in 1. 22: Winchester P94 plasma rifle (before it had none) - changed the holding animation to automatic rifle for better alignement (firing mode is stil semi auto)
[
]NEW in 1. 22-Eve: Winchester P94 plasma rifle (before it had none) - with EVE plasma hit effects[]NEW in 1. 22-Eve: Alien Blaster EVE edition (made the gorgeous EVE alien blaster iron sights usable - mostly by making it smaller (~ 64% hight/width, 85% length)
[]1. 22 Bugfixes: realigned the projectile and shell casing nodes (projectiles / muzzle flashes and shell casings now apear where they should)
[]1. 22 Bugfixes: corrected a missaligned border between two parts of the M60 from my original upload
[]1. 22 reworks: laser rifle with new new iron sights (front IS from gauss pistol), rescaled and adjusted gauss pistol for better 3rd person alignment
[]1. 22 reworks: changed fov of gauss pistol to 62 to better match its role as a "sniper" pistol (originally 70, other pistols 65)
[]NEW in 1. 21: Corrected the missalinged ironsight of Sydneys 10mm Submachine Gun
[]NEW in 1. 2: FN P90c with the iron sight from the M249 machine gun (before it had none)
[]NEW in 1. 1: Wattz 1000 Laser Pistol, larger iron sights for Laser Pistol and Laser Rifle *
[]NEW in 1. 1: Fixed the attack animation of the Neostead Combat Shotgun into an iron sight friendly one
[]NEW in 1. 1: Fixed Ithaca Model 37 Pump-Shotgun attack animation (default animation sometimes caused endless weapon jaming)
[]explosive . 223 pistol (correction of the ironsight alingment)
[]Gauss Pistol PPK12 & Walther MPL SMG
[]Neostead Combat Shotgun (1. 1: now with iron sight friendly attack animation...)
- M249 MG & M60 MG (including Rickety M60)
Be warned: the wepons are now missaligned with the hands (clipping etc especially in 3rd person, almost unnoticeable in 1st person - see the
pictures) as I only rotated and shifted the weapons using nifscope. For me, this is a good trade as I rate meaty ironsig
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Jojo
- Version
- 1.2
- Downloads
- 5,225
- Endorsements
- 172
- Category
- Gameplay Effects and Changes
- Created
- 1/30/2020
- Updated
- 5/7/2020
🔧 How to Install Fallout 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.
Keep browsing — more Fallout 3 mods await