FWE Talon Loot Crash Fix

⭐ ⭐ (366 endorsements) 📥 5,350 downloads 📌 v0.1 📅 11/12/2010
⚪ Last updated 2010

By scooby · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/12/2010 📅 Created: 11/12/2010

🔍 Analysis

  • 👍 6.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #389 of 420 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

This is a fix for those who crash while looting Talons and / or Regulators

to be used with FWE 6. 03 (Talon) Loot Crash Fix I crashed ridiculously often (in a random and very inconsistent way) while trying to loot Talons. On rare occasions this also happend while looting other, random containers. (By the way, this also concerns Regulators since they use the same TalonLoot list) Installation and Loadorder There are two versions of this, one for FWE and one for FWE with WMK. You only need one. Use FOMM to install and activate the file. Load late (after any and all FWE plugins) so it can fulfill its function. Maybe it\'s best to load this after your Merged Patch, since sometimes the Merged Patch creation puts the CigaretteX items back into the lists. Info / what\'s done Basically the scirpts (BLTCGrabCarton and BLTCPackGrab) attached to the misc items CigaretteCarton and CirgarettePack caused (random, inconsistent but frequent) crashes when looted from containers (that includes dead and living bodies). Not once did they cause a crash, when the items were just lying around. I have no idea why (may be a weird clash with the many scripts already running, may be some machines slip, trip and fall, may just be bad luck) and it doesn\'t happen always or on all machines, so i simply filed it under Gamebryo quirks, i\'ll never figure out All i was able to find on this subject, is that removeitem / removeme has some inherent stability issues and introducing the proposed timer (to wait a frame of two) didn\'t fix it for me. I\'ve changed these misc items (CigaretteX) to their BLTC counterparts (bltcTobaccoX) to circumvent the scripts in these lists:

  • [] ClutterHouseholdBalueb [] ClutterKitchenJunkVendor100
  • TalonLoot
I\'ve raided Fort Bannister 4 times; with IncreasedIncreasedSpawns and modav carryweight, always grabbed everything (it\'s faster that way for testing) and didn\'t crash once. It\'s worth noting, that if a non respawning container (e.g. most footlockers) is already filled with a CigaretteX item, it won\'t be changed and could still cause crashes. Hope it works for you too :)

📊 Mod Details

Game
Fallout3 Mods
Author
scooby
Version
0.1
Downloads
5,350
Endorsements
366
Category
Gameplay Effects and Changes
Created
11/12/2010
Updated
11/12/2010

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