DXVK
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #61 of 62 Utilities mods in this game by downloads
📋 About This Mod
Latest release of DXVK and its HDR variant. Preconfigured for FO3 compatibility.
Description (From Wall_SoGB’s performance guide)
Things about DXVK you must acknowledge:
-
[]DXVK improves performance in mainly draw call (CPU) bound scenarios (e.g.
draw distance), and usually doesn't help much in GPU bound ones (e.g.
resolution)
[
]It is possible that DXVK won't change anything for you, or even make things worse[/][]Nvidia users on driver version >=520. 56. 06 and >=DXVK 2. 0 will have a
smoother experience thanks to a change in DXVK's caching system. AMD
users can have the same benefit on driver version >=24. 2. 1 and DXVK
>=2. 4. This might not be supported in Intel GPU drivers (needs
verification).
[]DXVK's GPU compatibility varies between manufacturers
- [
Using it on desktops is not required, but highly recommended for the most optimal experience
[]AMD GPUs must use the DXGI interop, otherwise they will suffer from severe performance issues or fail to launch the game.
Shader issues are more common on Windows compared to other GPUs (situation is completely reversed on Linux).
[]Intel GPUs from 6th Gen and newer can work provided you have newest drivers installed.
On some iGPUs, DXVK is broken past the 1. 10. 1 version.
[]Fallout 3 has some known shader issues or quirks. They are not
guaranteed to happen (getting rarer with DXVK updates), but they can
-
[]Transparency multisampling uses dithering - (Vulkan handles alpha to coverage differently than drivers)
[]If you are an AMD, RADV Linux user, you can disable this behavior by setting RADV_DEBUG=noatocdithering environment variable.[/]
[
]Blood decals can suffer from color overflow and turn white, fixed by FO3 Decal Flickering Fix. This doesn't happen on the Nvidia D3D9 driver thanks to a patch.[/]Due to DXVK's nature it relies on shader cache, which is compiled during the first use of that shader.
Because of that you can experience increased short stutter at the beginning of your playthrough.
This is completely normal and will not reoccur after compilation has finished.
HDR Mod[/s
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- doitsujin - Joshua Ashton - Sporif - Ph42oN - Lilium - Wall_SoGB - AtomicTEM
- Version
- 3.0.1
- Downloads
- 5,912
- Endorsements
- 112
- Category
- Utilities
- Created
- 3/16/2025
- Updated
- 7/11/2026
🔧 How to Install Fallout 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Fallout 3 →
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