Containers Respawn
⚪ Last updated 2008🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #365 of 420 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Oh crap! No more abandoned containers!
Occe upon a time, There was a Vault Dweller. And every container he touched was never touched again by human/animal/aliens out of fear for his or her life. Not anymore. This mod makes all containers respawn. Respawn rate should be three days. Same as Vanilla enemies. I have yet to find a way to make this time shorter so as to make it relevant with enemy respawn time mods. Some exceptions include: -Ovens = ummm... why would a pilot light respawn? most ovens with food in the SHOULD respawn though. -Nuka Cola Machines = People wouldn\'t put Nuka back in the machines unless the machine worked. and they don\'t. -Lawn Mowers = Who would put a lawnmower back together? Maye Moira, but no one else. -CONTAINERS IN YOUR HOUSE = unless some creeper is in your house putting stuff in their, or if Wadsworth is being funny, stuff shouldn\'t be put back in. This mod was made with the GECK, and (I believe) is the first GECK-made file to be uploaded. Hahaha. Change Log: V2___--- Fixed problems with megaton/tenpenny house items disappearing. AND FINALLY! ALL of them. ALL. Tenpenny and Megaton. Lets hope I never have to edit this file again.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Kryztof
- Version
- 2
- Downloads
- 5,969
- Endorsements
- 250
- Category
- Gameplay Effects and Changes
- Created
- 12/11/2008
- Updated
- 12/12/2008
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