Combat Tweaks _Xangi_

⭐ — (5 endorsements) 📥 151 downloads 📌 v0.3 📅 1/24/2010
⚪ Last updated 2010

By Xangi · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/28/2010 📅 Created: 1/24/2010

🔍 Analysis

  • 🏆 #165 of 396 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

UPDATED FROM OLD VERSION Contains a number of tweaks and changes to Fallout 3, mostly modifying the damage system.

WARNING: THIS WILL MAKE THE GAME MUCH HARDER. YOU MAY GET YOUR ASS KICKED Now, this mod changes a number of game settings and weapon/armor properties, and in my opinion, makes the game more fun. A full list of what I changed is below. GAME SETTINGS fActionPointsRestoreRate = 5 fArmorRatingMult = 1. 5 (does nothing apparently) fAVDCritLuckMult = 0. 3 fDamageSkillMult = 0. 6 fDamageSneakAttackMult = 10 fDamageToArmorPercentage = 0. 0219 fDamageToWeaponEnergyMult = 0. 0025 fDamageToWeaponGunMult = 0. 0019 fDamageToWeaponLauncherMult = 0. 0037 fDamageToWeaponMeleeMult = 0. 0031 fDamageWeaponWult = 6 fMaxArmorRating = 97 fPlayerMaxResistance = 97 fVATSCriticalChanceBonus = 0 fVATSMaxChance = 100 (seems to only display 95 though) fVATSPlayerDamageMult = 0. 5 (reduces VATS invincibility, and makes it less cheap) fWeaponConditionJam1 = 0. 1 (see below) fWeaponConditionJam2 = 0. 08 (makes low condition weapons jam on firing sometimes) iCombatExplodePartChance = 15 iMessCrippledLimbExplodeBonus = 40 (Make Bloody Mess more gory) iMessIntactLimbDismemberChance = 75 (See Above) iMessIntactLimbExplodeBonus = 50 (See Above) iMessTargetedLimbExplodeBonus = 50 (See Above) iMessTorsoExplodeChance = 15 (See Above) iVATSConcentratedFireBonus = 10 WEAPONS -Made the . 32 pistol more useful, as well as the Chinese pistol -Made bullet weapons not dismember, and made most melee weapons not dismember or explode, aside from when appropriate (Chinese Officer\'s Sword, for example, dismembers) -Renamed Plasma Pistol and Rifle to \"Enclave Plasma Pistol\" and \"Enclave Plasma Rifle\", mostly because they aren\'t the only plasma weapons in the Fallout universe. -The 10mm SMG now does the same damage as the 10mm pistol per shot. ARMOR (or ARMOUR, if you\'re Canadian like me) -Made all power armor better, details below. -Power Armor is now called \"Brotherhood Power Armor\", and the Stats have been changed to make a full suit (at full condition) have 85 DR, and have a weight of 60 Wg. Not much else besides that has been changed about it, and it degrades fastest of all the power armors, as a downside to its incredible protectiveness. (Applies to Outcast armor as well, though it it still called \"Outcast Power Armor\") -Enclave Power Armor now has no AGL penalty, and at full condition, has a DR or 70. A full suit now only weighs 27 Wg, making it the lightest power armor in the game, and probably the best armor in Wg/DR. However it is not nearly as protective as Brotherhood armor, or Tesla Armor, and is not suited to heavy combat. -Tesla Armor has not been changed much, but a full suit at full condition now has 80 DR, and a full suit weighs 47 Wg. Bear in mind that this is the heaviest when you are wearing it (if your strength is 8 or less) as it has no STR bonus at all. Tesla armor also has significantly more health than Brotherhood armor (1. 5 times as much) and most likely degrades the slowest. -NOW before people rage about Adva

📊 Mod Details

Game
Fallout3 Mods
Author
Xangi
Version
0.3
Downloads
151
Endorsements
5
Category
Gameplay Effects and Changes
Created
1/24/2010
Updated
8/28/2010

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