Caravan Upgrades
⚪ Last updated 2009Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #225 of 420 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Caravan Upgrades v1. 2 ======================== Author ====== Da Mage Details ======= This is a small and simple mod that increases the amount of guards each caravan has, and what equipment they use, also gives all the guards unique names. While it is simple, it means that it works really well, and is totally compatiable with most other mods. Crow Guards all have better armor. Doc Hoff\'s have meds that keep them from dying as quickly. Crazy Wolfgang\'s have a missmatch of armor, and weapons, but never both on the same person. Lucky Harith\'s have powerful weapon, by weak armor. All the traders and their brahmin are essential, while the guards will respawn if killed. All the guard fully recover health after each battle. These caravan\'s can now fight off almost any danger the meet in the wastelands. This is a release for those of you (like me) that what the caravans to be protected but dont want all the extras other mods also have. Changes ======= v1. 2 - Guards have more health - Brahmin now have the after-battle healing script aswell - Guard equipment is no longer at 100% - Hoff\'s guards dont have as many chems as before - You cannot loot a dead guard while his friends are around while the battle is on, and after the battle all their items are put into the trader\'s invenotry - Cavaran Guard Revy now has a Supersledge instead of a Ripper. That sound was just too annoying! - Harith\'s Brahmin will no longer get lost v1. 1 - Crow will now fight a bit, instead of running off an causing other issues. - Crazy Wolfgahg\'s now ill have their weapons out when following Bugs ===== Sometimes the new guards will lag behind (Crow\'s do this often), or lose the caravan when the die, therefore I put a script in place to teleport them to the right place though if this happens. It will not effect gameplay at all. (Apart from wierdness with rare teleporting guards). Only the orignal guard has the guard greeting, the other just have the generic one. Requirements ============ None! Install ======= To install simply copy the .esp file into your ...fallout 3\\data\\ directory. Then select the .esp in the Fallout lancher. If updating, replace the old .esp file with the new one Uninstall ========= Delete the following file: fallout 3\\data\\CaravanUpgrades.esp Legal ====== You cannot release, or incorperate this mod without first gaining my persmission.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Da Mage
- Version
- 1.2
- Downloads
- 11,392
- Endorsements
- 557
- Category
- Gameplay Effects and Changes
- Created
- 4/5/2009
- Updated
- 4/8/2009
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