Automatic Food Dropper
⚪ Last updated 2020Preview

🔍 Analysis
- 🏆 #89 of 103 Modders Resources and Tutorials mods in this game by downloads
📋 About This Mod
Simple script that can be added to containers to drop food in said container every x amount of days, there's also a free food version that will spawn some food in the container before it drops it, instead of having to manually refill the
Update v0. 2: I made a mistake in v0. 1, so it's best to update to v0. 2.
Removed bad edit for an existing message made in the GECK.
Removed damage and weight for the decorator tool.
Renamed the decorator quest that gives you the decoration tool item.
Revised the food containers, gave each variant a unique name to be able to identify them more easily, they will also now spawn with double the initial amount of food, script side of it not changed.
Revised scripts, added a TimerDays variable to be able to more easily change the amount of days before the script drops items, changed the drop chance operator from < to <= and fixed some typos in the comments.
Added a new, custom food basket model made by Jokerine https://www.nexusmods.com/newvegas/mods/56009?tab=files (Model will be included in my mod)
If you prefer to use the vanilla plate, then install the optional vanilla plate plugin instead. (Optional plugin is included in the "DC_ReadME" folder
I'm aware this mod is potentially over powered, that's why I added the no free food container variants and a button to remove the
container spawner after decorating your place.
"ReadME Simple Instructions.txt"
Custom food basket model by Jokerine "https://www.nexusmods.com/newvegas/mods/56009?tab=files" I copied the havok collision from the empty basket nif and replaced the static collision from the full basket with nifskope.
You may use, add, and modify these scripts in your own mod without my permission, or without needing this mod as a master requirement. Credit, including a link to my mod and the custom model if used, is highly appriciated :)
There are 3 ways to use these scripts, 1 as a standalone mod since I included premade easily spawnable containers, 2 loading this mod as a master of your custom mod to include the scripts to any of your mods containers, or to use my premade containers, or 3, by copying the script of your choosing into your own mod as a new standalone script.
Method 1 is for users who don't want to spend any time developing a mod, my mod will give the player an equipable item called that will let you spawn in movable plate containers that are already scripted.
Method 2 is for level or home builders who can load up this mod as a master in the GECK to implement the scripts in their mod. It will require you to add this mod as a requirement, so I recommend method 3.
Method 3 is for adept users who know how to make scripts in the GECK. Basically, just copy and paste the script of your choosing into a new, empty script, then add that script to your containers.
There are 4 different script variants to choose from, the names are self explanitory.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- dc - dont care
- Version
- 0.1
- Downloads
- 55
- Endorsements
- 7
- Category
- Modders Resources and Tutorials
- Created
- 10/9/2020
- Updated
- 10/9/2020
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