Ammunition Schematics for FWE-WMK-CRAFT-Full CalibrV1_4
⚪ Last updated 2013Preview

🔍 Analysis
- 👍 6.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #137 of 313 Weapons mods in this game by downloads
📋 About This Mod
✅ = Current Version 1. 30 Stable -=Full Version=- 17-Oct-13 =-
✅ Full CalibrV1. 4 CRAFT enabled Ammunition Schematics implementation for FWE-WMK-CRAFT.
✅ Now also supports . 58 (15mm) Minie Balls ... ;)
✅ All ammunition from Calibr1. 4 is now implemented for workbench creation and ammunition breakdown/materials extraction.
✅ Description
✅ ===========
-= Version 1.1RC 22May13 =- Full CalibrV14+ Ammunition Schematics for FWE-WMK-CRAFT. If you have the matching schematic you can use materials to CRAFT quantity of ammo, or breakdown specific ammo for its materials (Gunpowder, etc) at any
- = Current Version 1. 30 Stable -=Full Version=- 17-Oct-13 =-
- A shyteload of hours on datasets, formids, menu dialogue, notes and scripts later ... now fully CRAFT & Calibr1. 4+ functional :)
- Full CalibrV1. 4 CRAFT enabled Ammunition Schematics implementation for FWE-WMK-CRAFT.
- Now also supports . 58 (15mm) Minie Balls ... ;)
- Just what you need for when you don\'t have enough of the specific ammo you want, or want to break-down ammo you don\'t need to then Handload/Craft a different set of ammunition, at a workbench ... ahh, . 50AE and . 50 BMG rounds, \'Yeah, Come to Pappa\' ;)
- If you have the matching schematic you can use materials to CRAFT a quantity of ammo, or breakdown specific ammo for its materials (Gunpowder, Scrap Metal. etc) at any Workbench. FULL and complete Calibr1. 4 ammunition implementation :)
- All ammunition from Calibr1. 4 is now implemented for workbench creation and ammunition breakdown/materials extraction.
- Currently fully Calibr1. 4 & CRAFT functional, EXCEPT, for correct script execution on about a third of all schematics that are picked-up as a world object \'Placeable\', \'Misc item\', and some menus advising inflated requirements for materials needed to \'Create\' ... will implement and rectify in next update ... has NO EFFECT on successfully \'Purchasing\' schematics from vendors, and using \'Purchased\' schematics at a workbench ;)
- Also full support for additional ammunition types added in my \'20th Century Weapons -Plus- Reborn for FWE-WMK - 18668\' Mod : . 58 (15mm) Minie Balls and . 410 Bore, 10Gauge and 20 Gauge Shotgun shells. An ideal companion Mod ;)
- Description
- ===========
- This mod combines the awesome Highsight\'s CRAFT mod with the full CALIBR 1. 4+ ammunition library mod. In other words, it adds CALIBR ammo schematics for the CRAFT workbench mod. It uses the unique Gunpowder item in FWE, which spawns rarely ...
- Location
- ========
- All the ammo schematics and the Gunpowder cans can be found at Craterside Supply in Megaton, as well as at Lydia Montenegro in Tenpenny Tower and at Seagrave Holmes in Rivet City.
- Details
- =======
- Adds ALL CALIBR 1. 4+, (my . 58 (15mm) Minie Balls, . 410 Bore, 20 Gauge, 10 Gauge shotgun shells) and vanilla ammo schematics for sale at Craterside Supply, Rivet Supply at Rivet City and Le Chic Boutique at Tenpenny Tower. It uses the FWE unique Gunpowder item. Gunpowder is a rare spawning item in FWE.
- To make ammo you will need Gunpowder, Scrap Metal and Tin cans (not bent tin cans). Other -more complex items like Missiles or Mini Nuke- need more stuff like Fission Batteries and Conductors. The Cans of Gunpowder can be acquired in one of 5 ways:
- 1) Loot it
- 2) Scavenge it
- 3) Scrounge it
- 4) Buy it
- 5) Create it
- To create 1 Can of Gunpowder you will need X frag grenades, X frag mines, X Mini Nukes, X Missiles or a quantity of any other type of CALIBR 1. 4+ or default ammunition.
- SPECIAL NOTE: To create a Can of Gunpowder you don\'t need to act
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Highlander4242
- Version
- 1.30
- Downloads
- 12,368
- Endorsements
- 752
- Category
- Weapons
- Created
- 2/2/2013
- Updated
- 10/17/2013
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