Vanilla Weathers Redone - Performance Friendly Weathers

⭐ ⭐ (232 endorsements) 📥 5,537 downloads 📌 v3.0.2 📅 1/11/2025
🟡 Updated this year

By capra · Weather and Lighting

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/3/2026 📅 Created: 1/11/2025
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #5 of 10 Weather and Lighting mods in this game by downloads

📋 About This Mod

Only tested on 1. 10. 163 version of FO4 (works on NG too)

A performance friendly and subjective overhaul of Fallout 4 vanilla weathers. This mod adds a bunch of new clear/creepy/grim/colorful/bleak/dark weathers without introducing any new script: 100% made in CK and xEdit using only internal assets. All files are light eslified ESPs.

Requires FH and NW.

Main features:

- Many more weathers than vanilla, added Duststorms in Nuka World and a Rainy Radstorm weather

- All weathers and IMSPs are standalone. All the worldspaces have now their own unified imagespace not related to weather type

- Climates: modular choices for each worldspace climate. You can have fog in the CW, terrible weathers in FH/GS and clear skies in NW. A lot of customizations and different combinations are available

- Added a Glowing Sea plugin which allows you to tweak climate chances (including vanilla-like chances) and optionally remove the background radiation hazard (for those who want a clear weathers combo there)

- Godrays intensity lowered, ray effect barely noticeable, very soft and warm volumetric light. Subtle effect during nights (optional vanilla godrays light ESP in the FOMOD).

- Removed a lot of shrinking and intrusive lensflare effects, larger and warmer glow effect (optional vanilla sunflare light ESP in the FOMOD)

- Option to remove/keep the vanilla clear days haze

- Options to configure night brightness level

- More noticeable rain (no new textures)

- Fog line removed

- Winds turbulence and power reduced for some weathers: less noticeable effect on tree branches during some weather transitions

- Tweaked Fried Fog Crawler food buff values. In case you don't know, this food increases your damage resistance depending on fog intensity

- Zorkaz's Inner City Ambience compatibility patch

- Don't worry for the load order, the FOMOD will automatically install all the required light ESPs and everything will work out of the box.

Warnings

:

- First things first! I warmly advice to install this mod via a mod manager. If you want to go manual, pls only install the main ESP in the Core_ManualInstallation folder + the optional Inner City Ambience compatibility ESP, if you use that mod

- Safe to install at any time; you'll probably need to wait a bit before the new weathers show up, you can install it while you're inside an interior cell, you can fw weatherID or sw weatherID in console

- If you want to uninstall/update, it won't leave any unattached script to your save, but be sure to wait some time inside an interior cell (not in DIamond City - Goodneighbor - NWMarket - NWAmphitheatre). Always backup your saves!

- IMSPs and weathers are standalones. This means that every vanill

🤖 AI-enhanced — based on mod data

Vanilla Weathers Redone is a performance-friendly weather overhaul for Fallout 4 that uses only internal assets. It offers configurable climate chances for Commonwealth, Glowing Sea, Far Harbor, and Nuka World, plus adjustable night brightness, lensflares, and godrays. With 232 endorsements, it's a solid choice for players wanting improved weather without performance hits.

✨ Key Features

Overhauls vanilla weathers using only internal assets, ensuring no external texture or mesh dependencies.
Light ESPs for minimal performance impact.
Completely configurable individual climate chances for Commonwealth, Glowing Sea, Far Harbor, and Nuka World.
Adjustable night brightness, lensflares, and godrays.

📊 Pros & Cons

✅ Pros

  • Performance-friendly design with light ESPs, so you won't tank your FPS in downtown Boston.
  • Configurable climate chances per region, letting you tweak weather frequency to your liking.
  • Community-approved with 232 endorsements and over 5.5k downloads, so it's been tested by real players.

⚠️ Cons

  • Only uses internal assets, so the visual changes are subtle compared to full weather overhauls like Vivid Weathers.
  • Requires manual INI tweaking to get the most out of the configurable options, which might be a hassle for some.
  • Compatibility risk with other weather mods that alter the same climate settings, so check your load order.
🎯 Is This For You?
For Fallout 4 players who want a weather overhaul that doesn't sacrifice performance, especially on mid-range rigs. Also for modders who like fine-tuning climate chances per region. Skip if you want dramatic, photorealistic weather effects—this is a subtle, performance-first option.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Use a mod manager like Vortex or MO2 to install and manage the ESPs, and place this mod early in your load order to avoid conflicts.
  • If you're on PC, you can tweak the INI files to adjust night brightness and godrays to your preference—test in-game to find the sweet spot.
  • Since it uses internal assets, it's compatible with most texture mods, but avoid stacking other weather mods that change climate chances.

📊 Mod Details

Game
Fallout 4 Mods
Author
capra
Version
3.0.2
Downloads
5,537
Endorsements
232
Category
Weather and Lighting
Created
1/11/2025
Updated
1/3/2026

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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