Valentine's Revolver
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #92 of 99 Companions mods in this game by downloads
📋 About This Mod
Gives Nick Valentine a heavy revolver instead of this pipe revolver. That´s it.
It is always a good idea to check mods you downloaded for conflicts with FO4Edit.
This mod is an ESP plugin flagged as an ESl and will not take one of your precious ESP slots.
Companions have a default weapon in their inventory. They are "unplayable" and cannot be removed. You can give them a new weapon, but the default weapon will still be there and fill their pockets. Default weapons are a good idea, because it makes no sense for us to be allowed to take away every possessions these people have as soon as they decide to follow us.
With this mod, Valentines default weapon becomes a heavy revolver. No matter how poor he is, a pipe pistol is not appropriate for him. If you are a freelance taxi driver, you want to have a nice car so that people are willing to call you again. I think, you can compare this thought to Valentine. He is a detective, but he has to be prepared for gunfights. He cannot modifiy his brain (as far as i know), so his priority for investing in his business should be his weaponry. A heavy revolver is more expensive than a pipe revolver, but if it means he will survive, then it´s worth the money. Did you know the Federal Emergency Management Agency (United States) quantifies the value of a statistical human life at 7. 5 million $? In the postapocalypse, population density will be lower than before the apocalypse. If we apply economical premises, we can say with a high confidence that human life becomes more valuable the less humans exist. Why would any sane person risk 7. 5 million $, if they just can buy a better gun for 400$ instead of a 100$ pipe revolver that could explode in your hand?
The . 44 revolver has a default damage of 48. Valentine's pipe revolver has a default damage of 24. With this mod, i set the damage to 40. Valentine is now much stronger, but he didn´t win against 30 raiders when i tested the weapon. Giving him a damage of 48 would probably be too much. I hope the lower fire frequency will balance out the higher damage a bit. Tell me if you think it is unbalanced and i will add new versions with other damage values.
Even though Valentine's revolver is basically a . 44 revolver, it still uses the same ammunition as his default pipe revolver. Surprisingly the pipe revolver uses an unplayable version of the . 45 ammo. i didn´t change that, because there is no unplayable version of . 44 ammo in the base game. It makes no noticeable difference anyway.
Enjoy and have a nice day.
Would you enjoy this kind of default weapon replacer for other companions? I already made some, but i don´t want to waste my time in uploading something nobody wants.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Me
- Version
- 1
- Downloads
- 1,160
- Endorsements
- 53
- Category
- Companions
- Created
- 4/23/2022
- Updated
- 4/23/2022
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