Robot Workbench in Crafting Category
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #50 of 96 Crafting - Home/Settlement mods in this game by downloads
📋 About This Mod
Moves the Robot Workbench from the Automatron DLC from the Special category to the Crafting category. That's it.
This is a small ESP plugin flagged as an ESL which means it will not occupy 1 of your ESP slots.
I like order. For whatever reason, the Robot Workbench is placed into a "Special" category in the workshop. After you unlock the workbench, the "Special" category will always be there and will contain the workbench only. Why? I want this crafting workbench to appear in the crafting category. With this mod, the "Structures" category will be the first again. I can understand why the teleporter pieces are in a separate category, but the options disappear after you build them (or after the quest is completed, i don't know).
There are 2 versions. The first one will simply move the workbench to the crafting category. The second one will move the workbench after you equip Ada with the sensor during the quest "A new threat". After that, the robot workbench is basically irrelevant for quests (as far as i know). I like the idea of a Special menu that guides players. Does a quest want me to build something? Then it makes sense to present that object in the front of the menu. After that, please put the crafting workbench in the crafting category where it belongs.
If this mod doesn't work, i presume it's a mod conflict. If you have a mod installed that changes the construction process of the Robot Workbench, then this mod will change the same entry as my mod. I highly recommend FO4Edit so you can resolve conflicts by yourself. But there is a more simple solution. You should try placing my mod further down in your load order. If another mod modifies the construction process of the Robot Workbench (category, costs, perk/quest requirements etc.), then my mod will restore the vanilla costs and will move the workbench to the crafting category. Again: if you use FO4Edit, you can resolve conflicts by yourself and can get various features from multiple mods at the same time.
Have a nice day.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Me
- Version
- 1
- Downloads
- 1,246
- Endorsements
- 68
- Category
- Crafting - Home/Settlement
- Created
- 5/26/2022
- Updated
- 6/5/2022
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
Keep browsing — more Fallout 4 mods await