The Holster Factor - Classic Holstered Weapons patch for FACTOR Modular Rifle
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 55 Bug Fixes mods in this game by downloads
📋 About This Mod
Lets the FACTOR Modular Rifle work with Classic Holstered Weapons. Also changes one of the .... unfortunate naming instance rules into something just as edgy but not.... uh.... yeah.
Just does what it says on the tin.
Classic Holstered Weapons (CHW) automagically displays your weapon on your character in 3rd person when you holster / sheath it, but mod weapons need to make sure it has all the correct keywords and things. The Factor Modular Rifle didn't. Now it does!
Bonus: since it now has the Rifle keyword, it should work with the Sniper perk now.
It's an ESL-tagged .esp file, click the button and do the thing.
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[]Adds the "WeaponTypeRifle" keyword to the base weapon so it gets picked up by CHW's plugin.
[
]The author is not a native English speaker and one of the instance naming rules is.... you'd know it if you saw it. Changed it to mean the same thing in a way much more commonly used for edgy effect. yyyyyyikes - Th- th- th- that's all, folks
MY OTHER MODS CAN BE FOUND HERE
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- spacefiddle
- Version
- 1.0
- Downloads
- 4,496
- Endorsements
- 135
- Category
- Bug Fixes
- Created
- 2/5/2022
- Updated
- 2/5/2022
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