The Boston Armory Project Weapon Level List Framework
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #8 of 25 Modders Resources and Tutorials mods in this game by downloads
📋 About This Mod
A modder resource that allows you to edit the games level list to add modded guns and divide them up on a faction basis.
The Boston Armory Project
Weapon Level List Framework
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Mod Description
The purpose of this mod is simple: it allows users to directly and manually edit the game's level list to give any NPC whatever gun they want (modded or vanilla). It also allows users to divide what weapon will spawn on what NPC depending on faction ties. This mod SHOULD remove MOST (95%) of all vanilla guns I don't consider companion weapons like Preston's laser musket or some hand-placed weapons, that being said you should rarely ever see vanilla guns while using this framework as an LL base in your game. Also, this mod is just a base that allows you to do it yourself easily so don't expect to download this and boom your game is fully fleshed out you need actually to add the weapons you want yourself. If you would like to see an example of how to flesh out the mod yourself here is my personal Google Sheet page that shows all the guns I use, what faction gets what gun, and how much damage each caliber does.
Inside the ESP the gun categories are as follows
Assault Rifle, DMR, Heavy Weapon, Melee, Pistol, Shotgun, SMG, Sniper, and Throwables.
Also, each faction will have its own LL group with its weapons so the game knows only to pull guns from that group and give them to that specific NPC.
Example: This way you can say give the Brotherhood of Steal the MK18 CQBR rifle and the Gunners the Zenit AK and both guns will only spawn on those specific faction NPC's.
Use Instructions
Step 1
Download and enable this mod via however you download and enable mods (manager or manual)
Place the BAP - Framework at the bottom of your load order. This mod needs to be at the bottom under all your weapon mods or else it may not take effect in the game and you won't be able to edit it with FO4Edit. (note that world space mods like PRP or Boston FPS Fix also require to be placed at the bottom of your load order, You can safely put this under those with no issue as they don't touch the same records)
Load up FO4Edit (XEdit) with just the weapon mods you want to be integrated and the BAP - Framework.esp.
Step 4
Right-click
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Omeag4D2
- Version
- 2.0.0
- Downloads
- 2,466
- Endorsements
- 83
- Category
- Modders Resources and Tutorials
- Created
- 5/6/2023
- Updated
- 12/29/2023
🔧 How to Install Fallout 4 Mods
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