Sim Settlements Conqueror Faction - Wastelanders
⚪ Last updated 2019⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #12 of 16 Sim Settlements mods in this game by downloads
📋 About This Mod
About this faction
Do the other factions of the commonwealth come with too much ideological baggage? Not a cannibal, mobster or wasteland cowboy? Then you might just be a plain old wastelander!
The Wastlanders faction gives the control back to the settlers allowing them to hire and fortify their settlements themselves with wasteland mercenaries. Better yet, take control of the wasteland hired guns and forge a new future in the commonwealth, for the commonwealth!
This faction pack is currently a work in progress...
Current special troops
Wasteland Marauder: Not every raider is a psychopath, some are just trying to eke out a living in a savage world. With the promise of some caps and a warm meal, even the most savage of the wasteland will start seeing things your way!
Wasteland Hound: Vicious and hungry beasts roam the wastelands, searching for food, starved for anything! Feed them, bring them in, and you got yourself a guard dog, just keep your fingers away from its mouth.
Wasteland Tinkerer / Machinist: Scavvers spend all day searching the burnt waste of the old world. They tend to find stuff from time to time, the smart ones can put that stuff back together, fix it up, get it working again. Reviving the horrors of the old world, and at your disposal!
Faction Info
Assault Support: Yes
Defender Support: Yes
Decorations: Yes
Special Units: Yes
WIP Future / Ideas
-
[]Tinkerer / Workshop - Plot that creates scrappy PA troops (once I figure out how to fix unowned PA bug)
[
]Seawraiths - A merc group from deep within the Glowing Sea, They refer to themselves as wraiths because they are essentially the walking dead, having suffered a lifetime of extream rad exposure. Most are sick or are in the process of ghoulifying. They bring with them tech traded from the children of Atom, and wonders of the old world preserved in a death case of radioactive fallout.
Sim Settlements Conqueror Faction - Wastelanders is a faction add-on for Sim Settlements Conqueror, letting settlers take control by hiring wasteland mercenaries to fortify their settlements. With 424 endorsements and over 10,000 downloads, it's a niche but popular choice for players who want a more autonomous settlement defense system. Last updated in October 2019.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 424 endorsements and over 10k downloads.
- Gives settlers agency, a fresh twist on settlement building.
- Works with the popular Sim Settlements Conqueror mod.
⚠️ Cons
- Last updated in 2019, so may have compatibility issues with newer mod versions.
- Requires Sim Settlements Conqueror, which is a complex mod to set up.
- Potential conflicts with other faction mods or settlement overhauls.
For Fallout 4 players who use Sim Settlements Conqueror and want a faction that puts settlers in charge. If you enjoy role-playing as a defender of the common folk, this adds a new layer. Skip if you prefer more aggressive conqueror factions or don't use Sim Settlements.
💡 Beginner Tips
- Make sure you have Sim Settlements Conqueror installed and working before adding this faction.
- Check the mod's load order—place it after Sim Settlements Conqueror to avoid conflicts.
- In-game, start a new Conqueror playthrough or use the faction selection menu to choose Wastelanders.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Ruinedworld
- Version
- 0.01
- Downloads
- 10,197
- Endorsements
- 424
- Category
- Sim Settlements
- Created
- 10/9/2019
- Updated
- 10/9/2019
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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