Scavenge Station Improvements
⚪ Last updated 2017⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #61 of 193 Gameplay mods in this game by downloads
📋 About This Mod
I originally made this as a handicap for another mod Loot logic and Reduction but that mod can stand on its own now and this has become its own thing. So here we go. This is an assortment of tweaks to the leveled lists that determine what and how much these stations produce while a settler is assigned to it.
Workshop Scavenge 2x: simply doubles the output.
Workshop Scavenge 2x scrap only: produces raw scrap (wood, steel, screws) with no chance of junk like toasters and teddy bears.
Workshop Scavenge tiered scrap only: Has chances to spawn 1-5 common scrap, 1-3 uncommon or 1 rare scrap (also the chance of none is reduced from 25% to 20%). I personally feel this is the most balanced option.
Workshop Scavenge scrap and plants: This uses the tiered scrap system but I added a leveled list with all of the base game wild plants. So you have about a 10% chance of getting a wild corn, hubflower or similar. I used the logic that you are sending settlers out to collect stuff, so why not pick plants?
Installation: Choose one file and install with the mod manager of your choice or drop in your data folder.
Notes: Linked settlements only share scrap, so you need to either break down junk like toasters or bring them to settlements that need resources. By making Salvage stations only output scrap it becomes a huge convenience. Pretend they broke that toaster down for you.
Also note that the game seems to pick from the leveled lists first and then multiply that by the number of workstations active in a settlement. It's not an ideal system, but there's nothing I can do about that.
Compatibility: Requires base game only. This just edits a few leveled lists that are only used by the salvage station. This should not interfere with other mods that mess with settlements.
Scavenge Station Improvements is a Fallout 4 gameplay mod by Moonracer that offers multiple configurations to adjust the output of settlement salvage stations. With 342 endorsements and nearly 40k downloads, it's a popular utility for players who want to fine-tune their resource gathering. Last updated in 2017, it remains a niche but well-received option for settlement builders.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 342 endorsements and nearly 40k downloads.
- Flexible configs let you tweak salvage output to match your playstyle.
- Lightweight and focused—does exactly what it says without bloat.
⚠️ Cons
- Last updated in 2017—may have compatibility issues with current game patches.
- Requires manual configuration to get the desired output, which might be fiddly for some.
For Fallout 4 settlement builders who want more control over salvage station yields. If you're tired of default output rates and want to tweak them to your liking, this is for you. Skip if you're looking for new content or visual overhauls—this is purely a gameplay tweak.
💡 Beginner Tips
- Make sure to read the mod's description or forum posts for configuration details, as the author didn't provide explicit instructions.
- Test different configurations in a test save to see which output rates feel balanced for your playthrough.
- Check the mod's comments section for user-shared configs that might suit your needs.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Moonracer
- Version
- 1.0
- Downloads
- 39,935
- Endorsements
- 342
- Category
- Gameplay
- Created
- 5/12/2017
- Updated
- 5/12/2017
🔧 How to Install Fallout 4 Mods
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