Safe and Trunk Contents REWORKED
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #32 of 34 Miscellaneous mods in this game by downloads
📋 About This Mod
Description
I have completely overhauled the leveled lists of Pre-War Safes and Boss Trunks! The base objects have been modified to include new scripts, several lists associated with these objects have been modified, and several new lists have been added. All containers now have chances to spawn Energy Weapons and Trunks have chances to spawn Big Guns! Safes now generate loot based on the lock level in addition to a base list!
Pre-War Safes no longer spawn with the same predictable items. Prepare to find all sorts of goodies in safes, or maybe nothing at all! (very rare :))
Boss Trunks will still remain viable for good looting in all situations, but expect to find a bunch of additions and much greater variety between different trunks. Trunks now also have a chance to spawn legendary items! This chance is defaulted to 20%. Shout-out to StupidLemonEater's legendary trunk mod for giving me a jumping off point for this.
A note in regards to scripts: The legendary items in trunks and lock level loot are accomplished with new scripts. Apparently you can't just do whatever you want with mods that add scripts to the game. I'm not entirely sure of the damage you could cause by moving scripted mods around in your load order after using them in your game, but I've heard mentions of "orphaned scripts" from some mod authors. My suggestion is to load mods that contain scripts HIGH in your load order so any new mods you add to your game load after these. I've certainly moved scripted mods around before without ill consequence, but it's definitely something to keep in mind!
In-Depth Details
Pre-War Safes generate items in a new way based on their lock level. Their contents are generated as such: (Spawn 0-11 items Total)
[]Safes will spawn some basic items on their own regardless of lock level. This includes some basic junk, money, ammo, and a small chance for mods. (0-4/5/6 items, level dependent)
[]Novice and Advanced locks spawn items from the low-tier list, with Advanced (0-3 items) spawning more items than Novice (0-2 items). These items include pipe weapons, basic pre-war weapons, various junk, mods, and basic chems. In general Novice and Advanced safes will spawn less items than vanilla.
[*]Expert and Master lock
Safe and Trunk Contents REWORKED is a Fallout 4 mod that overhauls the leveled lists for pre-war safes and boss trunks, adding significant variety to loot. With over 1,000 endorsements, it's a popular choice for players tired of repetitive finds. Last updated in 2016.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with over 1,000 endorsements
- Directly addresses a common complaint about loot variety
- Simple concept that improves exploration rewards
⚠️ Cons
- Last updated in 2016, so may not be compatible with newer DLC or mods
- Only affects safes and boss trunks, not other containers
- Potential conflicts with other loot overhaul mods
For Fallout 4 players who are tired of finding the same junk in every safe and want more exciting loot. Perfect for explorers and looters who enjoy the thrill of discovery. Skip if you're happy with vanilla loot or use a comprehensive loot overhaul that already covers this.
💡 Beginner Tips
- Make sure to load this mod after any other loot overhaul mods to ensure its changes take effect.
- If you're using DLC, check the mod's comments for compatibility patches or updates.
- Consider using a mod manager to easily enable/disable this mod if you encounter conflicts.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Swampfox92
- Version
- 1.0
- Downloads
- 25,073
- Endorsements
- 1,009
- Category
- Miscellaneous
- Created
- 5/10/2016
- Updated
- 5/19/2016
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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