Rheinmetall EG-7 Energiegewehr
⚪ Last updated 2019⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #258 of 412 Weapons mods in this game by downloads
📋 About This Mod
MY OTHER MODS:
- Accuracy International L96A1 - the Green Meanie;
- Terminator Synths - retexture of Gen-1 and Gen-2 synths to bare steel;
- R6 Siege Black Mirror retexture - Enclave H. E. C. U. - retexure of one of the armors from NCRranger5x's pack to resemble HECU from HL1;
- Aimpoint Patrol Rifle Optic for Deadpool2099's Service Rifle - adds new choice to Deadpool's SR reflex sights department.
RECOMMENDED:
- Energy Weapon Replacer - Rheinmetall EG-7 Energiegewehr by cyanide4suicide - lots of combinations of what do you want to replace with EG-7, and what you don't.
This mod is a successor to the Modular Infantry Energy Rifle (MIER). Its structure was completely reworked, all-in-one weapon was separated into different guns for each damage type. This allowed me to get rid of some annoying bugs, implement a bunch of new cool features, i.e. appropriate critical effects for every damage type and projectile color. And, of course, it has completely rebuilt textures. And now this weapon have a name and manufacturer. It's Rheinmetall EG-7 Energiegewehr (energy rifle) and it's Hergestellt in Deutschland :)
It's basically a package of four energy rifles - Laser (EG-7L), Gauss (EG-7G), Plasma (EG-7P) and Plasma Cannon (EG-7X).
EG-7L modifications: Beam Splitter (shotgun), Beam Tuner (sniper), 750 nm Wavelength (red laser), 500 nm Wavelength (blue laser), Damage modifiers (20%-200%), 5 Receivers (Semi-auto, 4 speed settings of Full-auto).
EG-7G modifications: Particle Splitter (shotgun), Silencer, Damage modifiers (20%-200%).
EG-7P modifications: Bolt Splitter (shotgun), Bolt Accelerator (sniper), Default Barrel (green plasma), Blue Shift Barrel (blue plasma), Projectile Guidance Computer (slower projectiles auto-aiming on your target), Damage modifiers (20%-200%), 5 Receivers (Semi-auto, 4 speed settings of Full-auto).
EG-7X modifications: Damage modifiers (150, 250, 350, 500 base damage). EG-7X explosive plasma missile locks on your target by default.
Shared modifications:
2 Magazines (Extended Microfusion Cell which works similarly to Fusion Cores, and vanilla Microfusion Cell);
3 Stocks (Assault, Marksman, Recoil Compensating);
2 Grips (Pistol and Assault);
2 Handguards (Default and Tactical);
8 Scopes (Ironsights, Vault-Tec Reflex sight, Rheinmetall Reflex Sight, Rheinmetall Shotgun Reticle Reflex Sight, Magnified Aimpoint Reflex Sight, West-Tek Scope 4x, 6x and 10x);
15 Skins (U. S. Army, Special Forces Black, Blue Digital Camo, Brotherhood of Steel, Brotherhood of Steel: Lyons' Pride, Enclave, Flecktarn, Green Digital Camo, Gunners, Institute, Minutemen, Pink, Railroad, Red, Tan).
Adds a set of energy weapons—laser, gauss, plasma, and a plasma cannon (a lighter BFG)—as successors to the Modular Infantry Energy Rifle. A well-received weapon pack with 3,845 endorsements and 233,630 downloads, last updated in 2019.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (3,845 endorsements, 233k downloads)
- Four distinct weapon types for varied combat styles
- Includes a BFG-inspired plasma cannon for heavy firepower
⚠️ Cons
- Last updated in 2019 — may be outdated for current game versions
- Requires the original Modular Infantry Energy Rifle mod (not included)
For Fallout 4 players who want a diverse energy weapon arsenal with a classic sci-fi feel. Perfect for laser and plasma enthusiasts looking for a powerful, BFG-like option. Skip if you prefer realistic ballistic weapons or need up-to-date mods.
💡 Beginner Tips
- Use a mod manager like Vortex to handle the dependency on the Modular Infantry Energy Rifle automatically.
- Check the mod's posts section for any user-reported compatibility issues with your game version.
- Test the weapons in a new save to avoid conflicts with existing modded weapons.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- TheBigLidowski
- Version
- 1.2
- Downloads
- 233,630
- Endorsements
- 3,845
- Category
- Weapons
- Created
- 3/30/2019
- Updated
- 5/22/2019
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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