Resh's GNARLY Unbogus Fallout Overhaul Patches - VIS-G - AE - UNPCs - etc.

⭐ ⭐ (152 endorsements) 📥 5,478 downloads 📌 v1.ohno 📅 10/25/2018
⚪ Last updated 2018

By PoisonParadise · Overhauls

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/17/2018 📅 Created: 10/25/2018
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #13 of 32 Overhauls mods in this game by downloads

📋 About This Mod

Modestly In-Depth Patches for Some of Your Favourite Mods

**WSE2 Patch is actually not done yet, but will be soon. Also, the HUMAN version of Unique NPCs is not done either, but the Creatures and Monsters version is.

VIS-G (and updated AWKCR)

ARMORSMITH EXTENDED

Armorsmith Extended was a pretty fun one to do, and will need some testing from you guys to tell me if the balance is okay. What I have done is gone through every armour record necessary to do the following:

1. Remove gloves from anything Unbogus removed the gloves from

2. Added the WSE2 Gloves to the same Leveled Lists as Unbogus, and brought their stats in line with Unbogus' stats; added the proper modification attach slots to Unbogus' gloves AND to WSE2's Gloves, but this might break balance, let me know. . . two mods on a pair of gloves shouldn't be OP though

3. Nerfed every piece of clothing that is now an underarmour, which previously could not have armour on it. Obvious reasoning. I may remove the ability to add armour pieces onto the Railroad padded outfits, and keep their stats how Unbogus has them, since that makes sense, but for now they're nerfed and can be worn with armour. Again let me know how the balance works.

4. changed every helmet or hat to now use the Hat Weaves and not the normal Weaves.

5. BIG CHANGES TO WEAVES. HUGE CHANGES. I _COMPLETELY_ overhauled Armorsmith's AND Unbogus' weaves system. This took a lot of math and time to do said math. Here are the weaves:

I. Ballistic Weave

Provides Damage Resistance. Is locked behind Armorer, and eventually Science.

II. Aramid Weave

Provides Energy Resistance. Is locked behind Science and eventually Armorer, mirrored from Ballistic Weave.

III. Hybrid Weave

Provides Damage and Energy Resistances, but less individually than the non hybrid counterparts. It is a Hybrid of the Ballistic and Aramid weaves, thus the materials and perks required are a mix.

IV. Kevlar Weave

Provides Energy and Explosion Resistance, but far less Energy Resistance than Aramid Weave. Armorsmith adds an "Explosion Resistance" trait that has five whole levels - so, I made use of that. But plain "Explosion Resistance" felt stupid so I added it to a variant of IRL Aramids. Slightly different materials than Aramid, and is hidden behind Demolition Expert and later, Science.

V. Radiation Protection Weave

Provides Radiation Resistance. Is hidden behind Nuclear Physicist and immediately after,

🤖 AI-enhanced — based on mod data

A collection of compatibility patches that make several popular Fallout 4 mods work with the Unbogus Fallout Overhaul (full AIO version only). Includes patches for VIS-G, AE, UNPCs, and more. Regularly updated with new patches, though last update was in 2018.

✨ Key Features

Provides compatibility patches for VIS-G, AE, UNPCs, and other mods to work with Unbogus Fallout Overhaul
Specifically designed for the full AIO version of Unbogus Fallout Overhaul, not the modular versions
Frequently updated with new patches (as of last update in 2018)

📊 Pros & Cons

✅ Pros

  • Solid community trust with 152 endorsements
  • Over 5,400 downloads show real demand for these patches
  • Covers multiple popular mods in one place, saving you from hunting down individual patches

⚠️ Cons

  • Last updated in 2018, so it may not be compatible with newer mod versions or the latest game patches
  • Only works with the full AIO version of Unbogus Fallout Overhaul, so modular users are out of luck
  • Potential conflicts if you use mods not listed in the patch collection
🎯 Is This For You?
For Fallout 4 modders who run the full Unbogus Fallout Overhaul and want to add VIS-G, AE, UNPCs, or similar mods without breaking things. Skip if you use the modular version of Unbogus or if you're on a newer game version where these patches might be outdated.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Make sure you're using the full AIO version of Unbogus Fallout Overhaul, not the modular ones, or these patches won't work.
  • Load these patches after the mods they patch in your load order to ensure proper overwrite.
  • Check the mod's page for a list of included patches to see if your specific mods are covered.

📊 Mod Details

Game
Fallout 4 Mods
Author
PoisonParadise
Version
1.ohno
Downloads
5,478
Endorsements
152
Category
Overhauls
Created
10/25/2018
Updated
12/17/2018

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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