Red Rocket Clubhouse (Vanilla)
⚪ Last updated 2017⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 33 Transfer Settlement Blueprints mods in this game by downloads
📋 About This Mod
Red Rocket Clubhouse Blueprint 1.1 (Vanilla - Red Rocket Truck Stop) - for use with Transfer Settlements 1.41 -vanilla/DLC only, no mods required - Requires Automatron, Far Harbor, Wasteland Workshop, Vault-Tec Workshop - Power reactivation
Version 1. 1 is here!
Updated version fully compatible with Transfer Settlements 1. 41 - no more manually re-connecting the power!
Enclosed wooden structure built around the Red Rocket. For some reason it always reminded me of a backyard wooden clubhouse a bunch of kids would play in. A bunch of kids heavily armed with miniguns and laser rifles fending off Super Mutant attackers, but still... One of my earliest and simpler builds but I always enjoyed stopping by and sniping at the Concord raiders from the rooftop.
FEATURES:
- []Created completely with vanilla/DLC assets - no mods required! []Enclosed crop-growing area for protected food production []Protected water pumps []Controlled entry/exit points []Beds for 20 settlers []No enemy spawn points inside the structure []Most enemy spawn points within range of turrets []Workshop area with all crafting stations (except robot workbench) []Sniper tower that can be used to snipe at Concord raiders (even with missles or a fat man) []All shop types but Weapons & Armor []Multiple ways to access rooftop areas
REQUIREMENTS:
- []Wasteland Workshop DLC []Contraptions DLC []Fallout 4 Script Extender (F4SE) []HUD Framework []Transfer Settlements - Shareable Settlement Blueprints
INSTALLATION PROCEDURES:
Prior to installation, be sure to have all required DLC installed. In addition, you should already have F4SE, HUDFramework, and Transfer Settlements - Shareable Settlement Blueprints installed.NMM Install Instructions: Download with manager and install.
Manual Install Instructions: Download and unzip to C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data
IMPORTANT NOTE:
[*]When the import is complete, in order to restore navmeshing/settler pathing and make the settlement work as it should, you must save your game and then load the save. Then travel away from the settlement and either wait, sleep, or pass time in the game doing other things. When you save the first time after import, it is possible it will take several minutes and your game will seem like it's frozen. If this happens, it
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- mayaterror
- Version
- 1.1
- Downloads
- 4,183
- Endorsements
- 211
- Category
- Transfer Settlement Blueprints
- Created
- 3/12/2017
- Updated
- 7/2/2017
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