Plutonium and Quantum Ones Get Vanilla Glowing One Race
🟡 Updated this year⚠️ Install Order · 4 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #159 of 165 Patches mods in this game by downloads
📋 About This Mod
The Plutonium One and Quantum One added by Plutonium Creatures and Quantum Creatures uses races, FeralGhoulPlutoniumRace "Feral Ghoul Plutonium" and FeralGhoulQuantumRace "Feral Ghoul Quantum" , that were for some reason made with each mod despite all of the other added creatures using races from the base game. Most if not everything about these races were the same as the normal glowing one race. This mod just makes it so that they will now just use the base game race, FeralGhoulGlowingRace "Feral Ghoul" .
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[]The Armor and Armor Addons for these ghouls have been edited to now use FeralGhoulGlowingRace "Feral Ghoul" .
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]The ONLY difference I noticed was that the Plutonium Ones and Quantum Ones will now bleed green blood instead of the red blood they had before.COMPATIBILITY:
- Any mod like SCOURGE will now affect these ghouls. Other mods that affect creatures with the race FeralGhoulGlowingRace "Feral Ghoul" will now affect Plutonium Ones and Quantum Ones as well.
Credit to Solarium228 for making Quantum Creatures
This patch makes the glowing ghoul variants from Plutonium Creatures and Quantum Creatures use the vanilla glowing one race, fixing potential compatibility or behavior issues. A small, focused fix for players using both creature mods, with 29 endorsements and recent updates.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Does exactly what it says—no bloat, just fixes the glowing ghoul race.
- Recent update (Nov 2025) means it's still maintained.
- Community-approved with 29 endorsements from players who needed this fix.
⚠️ Cons
- Requires both Plutonium Creatures and Quantum Creatures to be installed, so it's useless if you only have one.
- Low endorsement count (29) suggests a niche audience—might not be heavily tested across all setups.
- Potential conflicts with other mods that alter ghoul races or creature behaviors.
For Fallout 4 players who run both Plutonium Creatures and Quantum Creatures and want the glowing ghouls to behave like vanilla glowing ones. Skip if you don't use those mods—this patch does nothing for you.
💡 Beginner Tips
- Install this patch after both Plutonium Creatures and Quantum Creatures in your mod manager to ensure it overwrites correctly.
- If you're using a mod manager like Vortex or MO2, let it handle the load order—this patch should load after the creature mods.
- Check the mod's posts section for any reported conflicts with other creature mods before adding it to your load order.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- JinAndHaze
- Version
- 1.0
- Downloads
- 24,673
- Endorsements
- 29
- Category
- Patches
- Created
- 11/20/2025
- Updated
- 11/20/2025
🔧 How to Install Fallout 4 Mods
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