Old Style Criticals (Auto Crit)
⚪ Last updated 2017⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 147 Gameplay mods in this game by downloads
📋 About This Mod
WHAT IT DOES
It automatically gives you and whatever current follower you travel with a perk called "Critical Mess". The perk gives you a permanent crit chance equal to your luck rating. (And for the followers, based on THEIR luck rating.) And yes, it makes you randomly crit both in VATS and outside VATS. Items that raise your luck, such as a battered fedora, DO count.
You know, just like in the previous Fallout games. Now generally I don't care much about lore-conformity, but for those of you who do, I'd say you can't get much more lore-conform than being exactly how every single previous Fallout game worked.
I've capped it to +25% crit chance at Luck equal to 25 or greater, so you still have SOME reason to wear more pieces of luck equipment or chug a Vodka even if you have 10 luck. It should just about cover the 24 luck you can have with 10 luck, the luck bobblehead, undershirt and jeans, and 6 pieces of armour with +2 luck each. I wouldn't advise dumping EVERYTHING into luck, plus it would take an incredible amount of farming to get that without mods, but it's covered by the mod just in case.
Whenever you crit, regardless of whether it's in VATS or outside VATS, you'll get a message on the left side on the screen, near the top. Similar to the message you get for a stealth attack. Which is also how you can tell if the mod does anything, and when it does it.
Note that it doesn't disable crit banking in VATS, so it might make the game easier unless you refrain from using banked crits in VATS. But in the end, it's your choice. You have the power; how you use it, that's up to you. As a wise man once said, with great power comes great responsibility... to abuse it ;)
Also note that companions do NOT lose the perk after you dismiss them, so you may want to think twice about using companions that you plan to murderize later. E.g., if you travel with Deacon and then side with the BOS and try to kill him, he can still get a crit or two on you.
Made originally with FO4Edit and then the Creation Kit, in case anyone actually cares about that.
HOW TO GET IT
Just walk around a bit. Each time you move to another cell (map subdivision), the script will check if you and your current companion have the perk, and if not, give it to you, them or both. This makes sure that even if you use new companions from some mod, the script will identify them and give them the perk. And if you can't be bothered even to walk like 100 ft with a companion, well, then you probably didn't care much about their combat skills anyway.
Note that companions do NOT lose the perk after you dismiss them, so you may want to think twice about using companions that you plan to murderize later. E.g., if you travel with Deacon and then side with the BOS and try to kill him, he can
Old Style Criticals (Auto Crit) grants you and your companions a permanent critical hit chance equal to your Luck stat, capped at 25%, both in and out of VATS. This script-based mod removes the need for manual crit management, making it ideal for players who want consistent criticals without relying on VATS or perks.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 1,124 endorsements
- Simple, straightforward mechanic that enhances combat reliability
- Works with companions, so your whole team benefits
⚠️ Cons
- Last updated in 2017, so may be outdated for current game versions
- Crit chance is capped at 25%, which might feel limiting for high-Luck builds
- No detailed documentation or installation instructions provided
For Fallout 4 players who want a more consistent crit system without micromanaging VATS. If you're tired of relying on critical hits only in VATS or want your companions to crit more often, this mod is for you. Skip if you prefer a more balanced or challenging crit system.
💡 Beginner Tips
- Since the mod is script-based, make sure you have a mod manager like Nexus Mod Manager or Vortex to easily install and uninstall.
- Check your Luck stat in-game to see your effective crit chance; it's capped at 25%, so investing beyond that won't increase it further.
- If you're using other gameplay mods that alter crit mechanics, load this mod after them to ensure compatibility.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Moraelin
- Version
- 2.0
- Downloads
- 22,672
- Endorsements
- 1,124
- Category
- Gameplay
- Created
- 12/23/2015
- Updated
- 2/26/2017
🔧 How to Install Fallout 4 Mods
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