Oberland Station Deep Clean and Remodel
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 8.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #68 of 130 Player Settlement mods in this game by downloads
📋 About This Mod
Cleans up the trash, plants and normally permanent junk. Repairs switching station. Rebuilt Precombines/Previs. ESL Flagged.
What does this mod do?
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[]Cleans(disables) the normally permanent trash, debris, plants etc.
[
]Does NOT modify normally scrapable objects, trash or otherwise.[]Repairs the Switching station, credit for nif goes to g2mXagent, source mod.
[]I wouldn't even know about this nif if not for a referral by Aurelianis, thank you both!
Mostly
Repaired Switching station:-
[]First floor opened up, added in custom sized workshop door due to slight angle to doorway.
[
]Workshop door snap point on upstairs doorway.[]Switching station is scrapable/buildable.
[]Look under Structures->Wood->Prefab to build your own switching station. Updated navmesh for model, tested with settlers.
Other features:
- []Makes large elm scrapable
[]Makes plow field dirt furrows scrapable, called Farm Plot 01.
[]Some light effects were not disabling when the nearby objects were scrapped: in-table and fence with lantern.
[]Flattened the ground area around the crops as once the farm plot was scrapped was some large holes.
[]All precombines/previs rebuilt and tested.
[]ESL Flagged - Should no longer count against 255 plugin cap
All in one is done -> Commonwealth Deep Clean and Remodel Collection
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[]Is now part of the Collection ^^^
[
]All vanilla settlements are included except for Oberland Station and Boston Airport.[]The installer will allow player to pick and choose which settlements they want.
Mod Compatibility & SS1/SS2 and Transfer Plans
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[]To maximize compatibility to other mods load this mod last.
[]This mod should be 100% compatible with SS1/SS2 or Transfer plans for any plan designed for the vanilla Oberland.
[]This is due to the fact I avoid moving most objects, and only disable normally permanent objects that plans would work around anyways.
Load Order and Visual glitches "Breaking Previs"
[]This mod has updated Precombine and Previs (PnP) files, for load order purposes that means it must be loaded last.
[]PnP in a nutshell -> “There can be only one"
[]The LOOT team was updated about 3 different PnP mods to auto-sort against, but there are too many to potentially count, so place my mods lower down on the list as is reasonable.
[]One of the three mods LOOT should auto-sort for is PRP. This mod is a PnP overhaul mod, that drastically helps with stability and performance. I strongly recommend using this mod. If one of my DCnR mods doesn't auto sort below PRP make sure to add a custom rule or manually sort it out.
[*]If any of the content from one of my mods is invisible, blinking in and out, or NOT showing at al
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[]To maximize compatibility to other mods load this mod last.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- VilanceD
- Version
- 1.1a
- Downloads
- 1,237
- Endorsements
- 106
- Category
- Player Settlement
- Created
- 1/17/2023
- Updated
- 1/18/2023
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